不完美原始雷鳥
屍體
怪物種類: 野獸
施放幻步.破壞
施放海妖之嚎.輝煌
右鍵點擊此物品來製造屍體。
Imperfect Primal Thunderbird
不完美原始雷鳥 HarvestBirdLow /8
名字顯示物品素質
DropLevel 68
BaseType Imperfect Primal Thunderbird
BaseType 不完美原始雷鳥
Class 屍體
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/HarvestBirdLow
IconArt/2DItems/Currency/Azmeri/RavenBossBlueCorpse
ReferenceCommunity Wiki
不完美原始雷鳥
野獸
Imperfect Primal Thunderbird
幽魂Y
標籤animal_claw_weapon, avian_beast, beast, 法術, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss
生命
188%
生命轉為護盾
60%
閃避
+60%
異常狀態臨界值
188%
抗性
0 0 75 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
AzmeriHarvestBird
Metadata
HarvestBirdLow
等級
68
生命
12,095
護甲
28,790
閃避
7,582
能量護盾
3,676
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
12,095
冰緩
38
感電
38
易碎
216
焦灼
38
殘喘
106
MeleeAtAnimationSpeedLightning
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriRavenScreechOfSplendour
法術
施放時間: 4 秒
冷卻時間: 12 秒
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriRavenDashOfDestruction
法術
施放時間: 4 秒
冷卻時間: 12 秒
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [-25]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriBirdBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 936.12808 閃電傷害
減少 100% 範圍效果半徑
active skill area of effect radius +% final [-50]
is area damage [1]
AzmeriBirdDashGT1
可觸發, 法術
施放時間: 1 秒
AzmeriBirdDashGT2
可觸發, 法術
施放時間: 1 秒
AzmeriBirdScreech
法術, 可觸發
暴擊率: 25%
施放時間: 1 秒
造成 223669.1 閃電傷害
+4 秒基礎持續時間
is area damage [1]
GSAzmeriBirdDashZap
法術, 可觸發
暴擊率: 15%
施放時間: 1 秒
造成 678.81261 閃電傷害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	damage_hit_effect_index = 2
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_event_addlimbglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/limbglow.epk );"
	on_event_removelimbglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/limbglow.epk );"

	on_event_add_epk_for_dash_of_destruction_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/dash_move.epk );"
	on_event_remove_epk_for_dash_of_destruction_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/dash_move.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/HarvestBirdLow"] = {
    name = "Imperfect Primal Thunderbird",
    life = 1.88,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedLightning",
        "GSAzmeriBirdDashZap",
        "AzmeriBirdBeam",
        "AzmeriBirdDashGT1",
        "AzmeriBirdDashGT2",
        "AzmeriBirdScreech",
        "AzmeriRavenScreechOfSplendour",
        "AzmeriRavenDashOfDestruction",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAzmeriBirdDashZap"] = {
    name = "GSAzmeriBirdDashZap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 15, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdBeam"] = {
    name = "AzmeriBirdBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT1"] = {
    name = "AzmeriBirdDashGT1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT2"] = {
    name = "AzmeriBirdDashGT2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdScreech"] = {
    name = "AzmeriBirdScreech",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, critChance = 25, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenScreechOfSplendour"] = {
    name = "AzmeriRavenScreechOfSplendour",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenDashOfDestruction"] = {
    name = "AzmeriRavenDashOfDestruction",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {20, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}