幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
生命
300%
閃避
+50%
異常狀態臨界值
300%
抗性




傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
PurgeHoundSpawnMapBoss
Metadata
PurgeHoundSpawnMapBoss1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
19,300
護甲
28,790
閃避值
7,109
傷害
897
法術傷害
897
命中
580
攻擊間隔
1.005
經驗值
20,510
Minion Life
4,186
Minion Damage
716
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

PurgeHoundWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.005 秒
冷卻時間: 6 秒
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.2 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PurgeHound/PurgeHoundSpawnMapBoss1"] = { name = "Lola, the Fierce", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", skillList = { "PurgeHoundWhirlingBlades", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PurgeHoundWhirlingBlades"] = { name = "PurgeHoundWhirlingBlades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
攻擊擊中時有 25% 機率造成癱瘓
Id | MonsterMaimOnHitChance |
---|---|
Family | MonsterMaimOnHit |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
display monster may inflict maim [1]
Id | MonsterInflictsMaimText |
---|---|
Family | MonsterInflictsMaimText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.