暴徒羅拉
野獸
種類: 羊人術師
屬類: 犬科動物
科類: 獸性
攻擊擊中時有 25% 機率造成癱瘓
display monster may inflict maim [1]
Lola, the Fierce
幽魂N
標籤animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
生命
300%
護甲
+50%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
PurgeHoundSpawnMapBoss
Metadata
PurgeHoundSpawnMapBoss1
等級
68
生命
19,300
護甲
43,185
閃避
7,109
能量護盾
0
傷害
897
法術傷害
897
命中
290
攻擊間隔
1.005
經驗值
20,510
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PurgeHoundWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.005 秒
冷卻時間: 6 秒
ignores proximity shield [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "Emerge3"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.2
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PurgeHound/PurgeHoundSpawnMapBoss1"] = {
    name = "Lola, the Fierce",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "PurgeHoundWhirlingBlades",
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PurgeHoundWhirlingBlades"] = {
    name = "PurgeHoundWhirlingBlades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.6,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
攻擊擊中時有 25% 機率造成癱瘓
IdMonsterMaimOnHitChance
FamilyMonsterMaimOnHit
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • maim on hit % Min: 25 Max: 25 全域
  • Craft Tagsattack
    display monster may inflict maim [1]
    IdMonsterInflictsMaimText
    FamilyMonsterInflictsMaimText
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • display monster may inflict maim Min: 1 Max: 1 全域
  • Edit

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