巨毒之鼠
野獸增加 200% 中毒持續時間
擊中時使目標中毒
monster slain flask charges granted +% [-95]
擊中時使目標中毒
monster slain flask charges granted +% [-95]
Poisonous Rat
| 幽魂 | N |
|---|---|
| 標籤 | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, slow_movement, unusable_corpse |
生命
70%
閃避
+25%
異常狀態臨界值
70%
抗性
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.505 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
RatTalisman
Metadata
TalismanT2Rat
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
4,503
護甲值
28,790
閃避值
5,924
傷害
224
法術傷害
224
命中
580
攻擊間隔
2.505
經驗值
10,255
召喚物生命
977
召喚物傷害
179
異常狀態臨界值
4,503
冰緩
14
感電
14
易碎
81
焦灼
14
殘喘
39
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 179–269
暴擊率: 5%
攻擊間隔: 2.505 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
RatTalismanSubmergeDelete
法術
施放時間: 1 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Dagger"
basic_action = "Emerge"
}
Life
{
corpse_usable = false
initial_mana_percentage = 0
}
Stats
{
set_base_maximum_mana = 10
set_mana_regeneration_rate_per_minute_% = 1000
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/TalismanT2Rat"] = {
name = "Poisonous Rat",
life = 0.7,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.6,
damageSpread = 0.2,
attackTime = 2.505,
attackRange = 6,
accuracy = 1,
skillList = {
"Melee",
"RatTalismanSubmergeDelete",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RatTalismanSubmergeDelete"] = {
name = "RatTalismanSubmergeDelete",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 200% 中毒持續時間
擊中時使目標中毒
| Family | RatTalismanPoisonOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison 混沌 異常狀態 |
monster slain flask charges granted +% [-95]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
巨毒之鼠
野獸增加 200% 中毒持續時間
擊中時使目標中毒
emerge speed +% [150,200]
擊中時使目標中毒
emerge speed +% [150,200]
Poisonous Rat
| 幽魂 | N |
|---|---|
| 標籤 | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
生命
70%
閃避
+25%
異常狀態臨界值
70%
抗性
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.505 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
RatTalisman
Metadata
RatBanditLordPoison
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
4,503
護甲值
28,790
閃避值
5,924
傷害
224
法術傷害
224
命中
580
攻擊間隔
2.505
經驗值
10,255
召喚物生命
977
召喚物傷害
179
異常狀態臨界值
4,503
冰緩
14
感電
14
易碎
81
焦灼
14
殘喘
39
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 179–269
暴擊率: 5%
攻擊間隔: 2.505 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
RatTalismanSubmergeDelete
法術
施放時間: 1 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Dagger"
basic_action = "Emerge"
}
Life
{
corpse_usable = false
initial_mana_percentage = 0
}
Stats
{
set_base_maximum_mana = 10
set_mana_regeneration_rate_per_minute_% = 1000
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/RatBanditLordPoison"] = {
name = "Poisonous Rat",
life = 0.7,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.6,
damageSpread = 0.2,
attackTime = 2.505,
attackRange = 6,
accuracy = 1,
skillList = {
"Melee",
"RatTalismanSubmergeDelete",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RatTalismanSubmergeDelete"] = {
name = "RatTalismanSubmergeDelete",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 200% 中毒持續時間
擊中時使目標中毒
| Family | RatTalismanPoisonOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison 混沌 異常狀態 |
emerge speed +% [150,200]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.