血盟祭司
不死
cannot be used as minion [1]
Priest of the Blood Covenant
幽魂N
標籤法術, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
生命
1000%
生命轉為護盾
100%
異常狀態臨界值
1000%
抗性
0 75 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
200%
Model Size
109%
類型
VaalWraithBossDelve
Metadata
VaalWraithBoss
等級
68
生命
64,334
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.995
經驗值
20,510
異常狀態臨界值
64,334
冰緩
203
感電
203
易碎
1,151
焦灼
203
殘喘
562
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveBloodPulseBoss
法術, 可觸發
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 10 秒
造成 12411862 物理傷害
is area damage [1]
VaalIncursionMortarDelve
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.2 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 406.1609.1 物理傷害
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-40]
EmptyActionDashWraith
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
EmptyActionDashWraith2
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
IncursionVaalWraithCleave
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
造成 25% 更少攻擊傷害
is area damage [1]
DelveVaalWraithBloodExplosion
法術, 範圍, 可觸發, 傷害, 範圍法術
施放時間: 3.6 秒
冷卻時間: 12 秒
造成 12301845 物理傷害
每秒造成 1114.4 基礎物理傷害
+5 秒基礎持續時間
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	force_placement = true
}

Transitionable
{	
}

StateMachine
{
	define_shared_state = "invisible"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

StateMachine
{
	create_state_invisible_1 = 
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk );
	"
	on_state_invisible_1 = 
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk );
	"
	on_state_invisible_0 = 
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk );
	"
}

Actor
{
	on_event_move_for_EmptyActionSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );"
	on_event_move_end_for_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );"
}

Animated
{
	on_event_explode_for_death_03 = 
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk );
	"
	on_event_explode_for_death_04 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk );
	"
}

BaseEvents
{
	on_construction_complete =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/cleave/ghost_cleave.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/aoe/main_blast.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalBloodEncounter/VaalWraithBoss"] = {
    name = "Priest of the Blood Covenant",
    life = 10,
    energyShield = 1,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "VaalIncursionMortarDelve",
        "DelveBloodPulseBoss",
        "EmptyActionDashWraith",
        "EmptyActionDashWraith2",
        "IncursionVaalWraithCleave",
        "DelveVaalWraithBloodExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalIncursionMortarDelve"] = {
    name = "VaalIncursionMortarDelve",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -40, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveBloodPulseBoss"] = {
    name = "DelveBloodPulseBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionDashWraith"] = {
    name = "EmptyActionDashWraith",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionDashWraith2"] = {
    name = "EmptyActionDashWraith2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionVaalWraithCleave"] = {
    name = "IncursionVaalWraithCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalWraithBloodExplosion"] = {
    name = "DelveVaalWraithBloodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.6,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 0, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
cannot be used as minion [1]
IdCannotBeUsedAsMinion
FamilyCannotBeUsedAsMinion
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • Edit

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