原始之塵蟹
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Dustcrab
幽魂N
標籤animal_claw_weapon, beast, 法術, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
生命
300%
護甲
+25%
異常狀態臨界值
300%
抗性
40 0 0 0
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 8
攻擊間隔
0.99 秒
傷害分佈
±20%
經驗值
100%
Model Size
120%
類型
HarvestShieldcrab
Metadata
HarvestShieldcrabT2
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
0
傷害
523
法術傷害
523
命中
0
攻擊間隔
0.99
經驗值
10,255
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
MeleeHalfDamage
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 0.99 秒
用強大的攻擊擊倒敵人。
造成 50% 更少攻擊傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestShieldCrabBubbleShield
法術
施放時間: 1 秒
冷卻時間: 13 秒
MMSHarvestShieldcrabWaterMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 882.41324 冰冷傷害
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [20]
projectile spread radius [10]
EASHarvestEmerge
法術
施放時間: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_usable = false
	corpse_sink_delay_ms = 2300
}

StateMachine
{
	define_shared_state = "reflect"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_spawned_dead = "HideMeshSegments( polySurfaceShape1, pSphere4Shape );"

	on_death =
	"
		RemoveEffectPack( HarvestHatchBlue );
		Call( Vines1500 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao, end );
		Delay( 1.0, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao ); } );
	"
}

StateMachine
{
	on_state_reflect_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao, start );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao, idle );
	"

	create_state_reflect_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao, idle );
	"

	on_state_reflect_0 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao, end );
		Delay( 1.0, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/ShieldCrab/waterBubble.ao ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestShieldcrabT2"] = {
    name = "Primal Dustcrab",
    life = 3,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeHalfDamage",
        "MMSHarvestShieldcrabWaterMortar",
        "EASHarvestEmerge",
        "EASHarvestShieldCrabBubbleShield",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeHalfDamage"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSHarvestShieldcrabWaterMortar"] = {
    name = "MMSHarvestShieldcrabWaterMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "is_area_damage",
        "base_is_projectile",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestShieldCrabBubbleShield"] = {
    name = "EASHarvestShieldCrabBubbleShield",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Edit

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