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枯骨盜屍者
野獸
IconEnemyResistanceCold
地區: 絕望深淵
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
emerge speed +% [0,20]
Risen Thief
幽魂
地區絕望深淵
標籤abyssal, beast, 法術, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement
生命
170%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
170%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyssLichMinion
等級
78
生命
31,005
護甲值
62,934
閃避值
10,001
能量護盾
9,629
傷害
675
法術傷害
675
命中
856
攻擊間隔
1.755
經驗值
12,377
召喚物生命
6,166
Minion Energy Shield
1,915
召喚物傷害
559
異常狀態臨界值
31,005
冰緩
98
感電
98
易碎
555
焦灼
98
殘喘
271
Phys Convert Ele
290%
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 540810
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
GraspingTentacles
法術, 範圍, 持續時間, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 116.2174.3 物理傷害
你的擊中不能暈眩敵人
基礎持續時間為 秒
減少 38.469135802469% 攻擊速度
減少 38.469135802469% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-38.46913580246914]
grasping ornament placement radius [16]
number of grasping ornaments [15]

Object Type

version 2
extends "Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyss"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssLichMinion"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Risen Thief",
    life = 1.7,
    energyShield = 0.5,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "GraspingTentacles",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraspingTentacles"] = {
    name = "GraspingTentacles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "attack_speed_+%",
        "cast_speed_+%_from_grasping_tentacles",
        "base_movement_velocity_+%",
        "number_of_grasping_ornaments",
        "base_skill_effect_duration",
        "grasping_ornament_placement_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
    },
}
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
FamilySpiritCharge
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • spirit charge tier 1 1 全域
  • maximum spirit charges 0 0 全域
  • monster spirit charges are infinite 0 0 全域 — 無法使用的值
  • gain % life when spirit charge expires or consumed 0 0 全域
  • emerge speed +% [0,20]
    FamilyVariableEmergeSpeed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • emerge speed +% 0 20 全域
  • cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be used as minion 1 1 全域 — 無法使用的值
  • base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • spell maximum action distance +% -55 -55 全域
  • base secondary skill effect duration 2000 2000 全域
  • emerge speed +% [0,20]
    FamilyVariableEmergeSpeed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • emerge speed +% 0 20 全域
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