預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡 商城
賽琳娜.堤圖斯
Sarina Titucius

賽琳娜.堤圖斯(Sarina Titucius)

幽魂N
地區
詞綴monster no drops or experience [1]
標籤red_blood, undead, skeleton
傷害62%
生命250%
Energy Shield From Life50%
Ailment Threshold250%
暴擊率5%
類型BetrayalDjinnMemberCaster
攻擊距離6 ~ 9
攻擊間隔1.875 秒
傷害分佈20%
閃避+50%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

BetrayalDjinnProjectile
monster projectile variation []
造成 493.2739.9 物理傷害

base_is_projectile projectile_uses_contact_position always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1.5 秒

BetrayalDjinnDelayedBlast
造成 12261840 物理傷害
is_area_damage 法術 擊中 範圍 可觸發 範圍法術
施放時間: 1.67 秒
冷卻時間: 8 秒

NinjaCopQuicksand
+10 秒基礎持續時間
ground quicksand art variation []

範圍 可觸發
施放時間: 1.5 秒
冷卻時間: 10 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84賽琳娜.堤圖斯359411108.51.875190471616112822952430303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

BetrayalDjinnProjectile
monster projectile variation []
造成 450.6675.9 物理傷害

base_is_projectile projectile_uses_contact_position always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1.5 秒

BetrayalDjinnDelayedBlast
造成 11101665 物理傷害
is_area_damage 法術 擊中 範圍 可觸發 範圍法術
施放時間: 1.67 秒
冷卻時間: 8 秒

NinjaCopQuicksand
+10 秒基礎持續時間
ground quicksand art variation []

範圍 可觸發
施放時間: 1.5 秒
冷卻時間: 10 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82賽琳娜.堤圖斯32190988.61.875158351419811918791830303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

BetrayalDjinnProjectile
monster projectile variation []
造成 375.6563.4 物理傷害

base_is_projectile projectile_uses_contact_position always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1.5 秒

BetrayalDjinnDelayedBlast
造成 907.21361 物理傷害
is_area_damage 法術 擊中 範圍 可觸發 範圍法術
施放時間: 1.67 秒
冷卻時間: 8 秒

NinjaCopQuicksand
+10 秒基礎持續時間
ground quicksand art variation []

範圍 可觸發
施放時間: 1.5 秒
冷卻時間: 10 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78賽琳娜.堤圖斯24909785.21.875106701094010278533530303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

BetrayalDjinnProjectile
monster projectile variation []
造成 298.2447.3 物理傷害

base_is_projectile projectile_uses_contact_position always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1.5 秒

BetrayalDjinnDelayedBlast
造成 703.21055 物理傷害
is_area_damage 法術 擊中 範圍 可觸發 範圍法術
施放時間: 1.67 秒
冷卻時間: 8 秒

NinjaCopQuicksand
+10 秒基礎持續時間
ground quicksand art variation []

範圍 可觸發
施放時間: 1.5 秒
冷卻時間: 10 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73賽琳娜.堤圖斯18506585.91.875678978728514339530303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

BetrayalDjinnProjectile
monster projectile variation []
造成 235.9353.9 物理傷害

base_is_projectile projectile_uses_contact_position always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1.5 秒

BetrayalDjinnDelayedBlast
造成 543.1814.6 物理傷害
is_area_damage 法術 擊中 範圍 可觸發 範圍法術
施放時間: 1.67 秒
冷卻時間: 8 秒

NinjaCopQuicksand
+10 秒基礎持續時間
ground quicksand art variation []

範圍 可觸發
施放時間: 1.5 秒
冷卻時間: 10 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68賽琳娜.堤圖斯13460434.81.875430556427022215330303020
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer
MonsterProjectileSpell3ForceTargetEnemy
DelayedBlast20ForceTargetEnemy TargetIsPlayer GlobalCooldown=4000
DelayedBlast3ForceTargetEnemy GlobalCooldown=4000
ShakariQuicksand40ForceTargetEnemy TargetIsPlayer GlobalCooldown=5000

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberBase"

Transitionable
{
	create_untransitioned = "PlayAnimation( revive_unarmed_02 ); PauseAnimation();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberCaster4"] = {
    name = "Sarina Titucius",
    life = 2.5,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 0.62,
    damageSpread = 0.2,
    attackTime = 1.875,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalDjinnProjectile",
        "BetrayalDjinnDelayedBlast",
        "WalkEmergeBetrayal",
        "NinjaCopQuicksand",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalDjinnProjectile"] = {
    name = "BetrayalDjinnProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.05,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {86, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalDjinnDelayedBlast"] = {
    name = "BetrayalDjinnDelayedBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NinjaCopQuicksand"] = {
    name = "NinjaCopQuicksand",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_quicksand_art_variation",
    },
    levels = {
        [1] = {10000, 2, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}