塔瓦努庫之靈
人形
Spirit of Tawhanuku
幽魂 | Y |
---|---|
標籤 | human, humanoid, medium_movement, not_dex, not_str, red_blood |
生命
200%
生命轉為護盾
100%
異常狀態臨界值
200%
抗性
0 0 0 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 10
攻擊間隔
1 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralTawhanukuMinion
Metadata
AncestralTawhanukuMinion
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
448
法術傷害
448
命中
290
攻擊間隔
1
經驗值
10,255
異常狀態臨界值
12,867
冰緩
41
感電
41
易碎
230
焦灼
41
殘喘
112
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GSAncestralTawhanukuWave
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 330.1 至 495.2 混沌傷害
is area damage [1]
spell maximum action distance +% [-75]
is area damage [1]
spell maximum action distance +% [-75]
AncestralTawhanukuSoulRend
法術, 範圍, 持續時間, 投射物, DoT, 混沌, 法術可重複, 可觸發, 陷阱技能, 地雷技能, 圖騰技能, DegenOnlySpellDamage, 範圍法術
施放時間: 1 秒
每秒造成 356.6 基本混沌傷害
+2 秒基礎持續時間
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
+2 秒基礎持續時間
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
GTTawhanukuMultiSoulrend
可觸發, 法術
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
spell maximum action distance +% [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tawhanuku/epk/alive.epk ); " on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tawhanuku/epk/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralTawhanukuMinion"] = { name = "Spirit of Tawhanuku", life = 2, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1, attackRange = 10, accuracy = 1, skillList = { "GSAncestralTawhanukuWave", "GTTawhanukuMultiSoulrend", "AncestralTawhanukuSoulRend", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTawhanukuWave"] = { name = "GSAncestralTawhanukuWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTawhanukuMultiSoulrend"] = { name = "GTTawhanukuMultiSoulrend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-70, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralTawhanukuSoulRend"] = { name = "AncestralTawhanukuSoulRend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_is_projectile", }, levels = { [1] = {4, 25, -30, 2000, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }