圖克哈瑪的憤怒
創造物
monster no drops or experience [1]
emerge speed +% [0,30]
monster penalty against minions damage +% final vs player minions [-30]
cannot have affliction mods [1]
emerge speed +% [0,30]
monster penalty against minions damage +% final vs player minions [-30]
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tukohama's Rage
幽魂 | N |
---|---|
標籤 | 法術, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
生命
120%
護甲
+100%
異常狀態臨界值
120%
抗性
0 0 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±0%
經驗值
100%
Model Size
68%
類型
MonsterTotemPuiTotemMinion
Metadata
PuiTotemTukohamaMinionMarker
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,720
護甲
57,580
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
7,720
冰緩
24
感電
24
易碎
138
焦灼
24
殘喘
67
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
TukohamaPuiTotemMortarTargeted
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 0.75 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 567.8 至 851.6 火焰傷害
base is projectile [1]
is area damage [1]
projectile speed variation +% [15]
projectile spread radius [16]
base is projectile [1]
is area damage [1]
projectile speed variation +% [15]
projectile spread radius [16]
TukohamaPuiTotemWait
冷卻時間: 1 秒
+0.08 秒基礎持續時間
TukohamaTargetArea
範圍, 持續時間, 法術, 範圍法術
施放時間: 0.65 秒
冷卻時間: 5 秒
+5 秒基礎持續時間
active skill area of effect radius +% final [75]
active skill area of effect radius +% final [75]
SummonTukohamaPuiTotemMinion
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 0.01 秒
冷卻時間: 20 秒
alternate minion [208]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_mana_regeneration_rate_per_minute_% = 0 set_base_maximum_mana = 600 set_max_frenzy_charges = 3 set_immune_to_curses = 0 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemTukohamaMinionMarker"] = { name = "Tukohama's Rage", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "TukohamaPuiTotemWait", "TukohamaTargetArea", "SummonTukohamaPuiTotemMinion", "TukohamaPuiTotemMortarTargeted", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TukohamaPuiTotemWait"] = { name = "TukohamaPuiTotemWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaTargetArea"] = { name = "TukohamaTargetArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTukohamaPuiTotemMinion"] = { name = "SummonTukohamaPuiTotemMinion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_set_monster_mortar_parent", }, levels = { [1] = {3, 208, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaPuiTotemMortarTargeted"] = { name = "TukohamaPuiTotemMortarTargeted", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 16, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,30]
Id | VariableEmergeSpeedFasterOnly_ |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
圖克哈瑪的憤怒
創造物
monster no drops or experience [1]
emerge speed +% [0,30]
monster penalty against minions damage +% final vs player minions [-30]
cannot have affliction mods [1]
emerge speed +% [0,30]
monster penalty against minions damage +% final vs player minions [-30]
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tukohama's Rage
幽魂 | N |
---|---|
標籤 | 法術, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
120%
護甲
+100%
異常狀態臨界值
120%
抗性
0 0 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±0%
經驗值
100%
Model Size
75%
類型
MonsterTotemPuiTotemMinion
Metadata
PuiTotemTukohamaMinion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,720
護甲
57,580
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
7,720
冰緩
24
感電
24
易碎
138
焦灼
24
殘喘
67
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
TukohamaPuiTotemMortarTargeted
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 0.75 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 567.8 至 851.6 火焰傷害
base is projectile [1]
is area damage [1]
projectile speed variation +% [15]
projectile spread radius [16]
base is projectile [1]
is area damage [1]
projectile speed variation +% [15]
projectile spread radius [16]
TukohamaPuiTotemWait
冷卻時間: 1 秒
+0.08 秒基礎持續時間
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_mana_regeneration_rate_per_minute_% = 0 set_base_maximum_mana = 600 set_max_frenzy_charges = 3 set_immune_to_curses = 0 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemTukohamaMinion"] = { name = "Tukohama's Rage", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "TukohamaPuiTotemWait", "TukohamaPuiTotemMortarTargeted", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TukohamaPuiTotemWait"] = { name = "TukohamaPuiTotemWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaPuiTotemMortarTargeted"] = { name = "TukohamaPuiTotemMortarTargeted", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 16, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,30]
Id | VariableEmergeSpeedFasterOnly_ |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |