烈許的統領.弗倫
惡魔怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Vruun, Marshal of Xesht
| 幽魂 | N |
|---|---|
| 標籤 | breach_commander, demon, fast_movement, not_str, red_blood, very_fast_movement |
生命
660%
生命轉為護盾
3%
閃避
+30%
異常狀態臨界值
660%
抗性
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 20
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
300%
Model Size
130%
類型
WildBreachBoss
Metadata
WildBreachBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
892,095
護甲值
28,790
閃避值
6,161
能量護盾
1,213
傷害
1,276
法術傷害
1,905
命中
580
攻擊間隔
1.005
經驗值
169,208
召喚物生命
193,503
Minion Energy Shield
263
召喚物傷害
1,019
異常狀態臨界值
579,402
冰緩
1,832
感電
1,832
易碎
10,365
焦灼
1,832
殘喘
5,062
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2534
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WildBreachBossCombo
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2534
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 20 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
main hand base maximum attack distance [200]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWWildBreachBossFingerProjectile
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 2534
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.5 秒
造成20%更多攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [184]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASWildBreachBossDDWarcry
法術
施放時間: 1 秒
冷卻時間: 15 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
GAWildBreachBossGroundSlam
可觸發, 攻擊
基本傷害: 2534
暴擊率: 5%
攻擊傷害: 200%
攻擊傷害: 200%
攻擊間隔: 1.5 秒
冷卻時間: 12 秒
造成100%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [20]
voll slam damage +% final at centre [20]
DTTWildBreachBossLeapSlam
法術, 位移
施放時間: 1 秒
冷卻時間: 10 秒
不會被暈眩
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
GAWildBreachBossLeapSlam
可觸發, 攻擊
基本傷害: 2534
暴擊率: 5%
攻擊傷害: 200%
攻擊傷害: 200%
攻擊間隔: 1.5 秒
造成100%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [20]
voll slam damage +% final at centre [20]
EGBreachWildBossWarcry
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
GSBreachBossWildWarcryDeathExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 294.9 至 442.4 物理傷害
造成 98.3 至 147.5 混沌傷害
is area damage [1]
GSWildBreachBossBellNova
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 463.4 至 617.9 物理傷害
造成 154.5 至 309 混沌傷害
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/WildBreachBoss"] = {
name = "Vruun, Marshal of Xesht",
life = 6.6,
energyShield = 0.03,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 3,
damageSpread = 0,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboUnique",
"WildBreachBossCombo",
"MPWWildBreachBossFingerProjectile",
"EASWildBreachBossDDWarcry",
"GAWildBreachBossGroundSlam",
"DTTWildBreachBossLeapSlam",
"GAWildBreachBossLeapSlam",
"EGBreachWildBossWarcry",
"GSBreachBossWildWarcryDeathExplode",
"GSWildBreachBossBellNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WildBreachBossCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWWildBreachBossFingerProjectile"] = {
name = "MPWWildBreachBossFingerProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {184, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASWildBreachBossDDWarcry"] = {
name = "EASWildBreachBossDDWarcry",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {-75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossGroundSlam"] = {
name = "GAWildBreachBossGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"main_hand_base_maximum_attack_distance",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 20, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTWildBreachBossLeapSlam"] = {
name = "DTTWildBreachBossLeapSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossLeapSlam"] = {
name = "GAWildBreachBossLeapSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"main_hand_base_maximum_attack_distance",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 20, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGBreachWildBossWarcry"] = {
name = "EGBreachWildBossWarcry",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossWildWarcryDeathExplode"] = {
name = "GSBreachBossWildWarcryDeathExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSWildBreachBossBellNova"] = {
name = "GSWildBreachBossBellNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
行動速度不能被調整至低於 50% 基礎值
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
烈許的統領.弗倫 Text Audio /38
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.