Заражённый ходячий костяк
Нежить
undead description [1]
monster no map drops [1]
Blighted Bonestalker
SpectreN
Tagsblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Здоровье
600%
Броня
+15%
Ailment Threshold
600%
Сопротивление
20 20 20 0
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.065 Second
Damage Spread
±30%
Опыт
100%
Model Size
100%
Type
BlightSkeletonSlow
Metadata
SkeletonSlow
Уровень
68
Здоровье
38,600
Броня
33,109
Уклонение
4,739
Энерг. щит
0
Damage
560
Урон от чар
560
Точность
290
Attack Time
1.065
Опыт
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 392–728
Шанс критического удара: 5%
Attack Time: 1.065 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "Emerge"
	basic_action = "Revive"
}

Stats
{
	set_use_melee_pattern_range = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBase"

Render
{
	//turn_duration = 0.35
}

Actor
{
	on_start_Revive = "ShowMinimapIcon();"
}

Life
{
	corpse_sink_delay_ms = 5000
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/SkeletonSlow"] = {
    name = "Blighted Bonestalker",
    life = 6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.3,
    attackTime = 1.065,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
undead description [1]
IdMonsterNecromancerRaisable
FamilyMonsterNecromancerRaisable
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Заражённый ходячий костяк
    Нежить
    undead description [1]
    monster no map drops [1]
    Blighted Bonestalker
    SpectreN
    Tagsblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Здоровье
    600%
    Броня
    +15%
    Ailment Threshold
    600%
    Сопротивление
    20 20 20 0
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.065 Second
    Damage Spread
    ±30%
    Опыт
    100%
    Model Size
    100%
    Type
    BlightSkeleton
    Metadata
    Skeleton
    Уровень
    68
    Здоровье
    38,600
    Броня
    33,109
    Уклонение
    4,739
    Энерг. щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.065
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 392–728
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBase"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_use_melee_pattern_range = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBase"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    Actor
    {
    	on_start_Revive = "ShowMinimapIcon();"
    }
    
    Life
    {
    	corpse_sink_delay_ms = 5000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/Skeleton"] = {
        name = "Blighted Bonestalker",
        life = 6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.3,
        attackTime = 1.065,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.