Заражённый опытник
Гуманоид
Blighted Experimenter
Spectre | N |
---|---|
Tags | blight_monster, Чародейский, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Здоровье
480%
Energy Shield From Life
50%
Ailment Threshold
480%
Сопротивление
37 37 37 0
Damage
90%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 40
Attack Time
0.675 Second
Damage Spread
±20%
Опыт
120%
Model Size
85%
Type
BlightAxisExperiementer
Metadata
BlackguardExperiementer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
30,880
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
336
Урон от чар
336
Точность
290
Attack Time
0.675
Опыт
12,306
Ailment Threshold
30,880
Chill
98
Shock
98
Brittle
552
Scorch
98
Sap
270
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 269–403
Шанс критического удара: 5%
Attack Time: 0.675 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AxisTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Путы времени
Время применения: 0.67 сек.
Перезарядка: 8 сек.
Герой проклинает всех врагов в области, снижая скорость их действий и заставляя эффекты на них истекать дольше.
Базовая длительность - 4 секунд(-ы)
Проклятые обычные и волшебные враги имеют на 20% меньше скорости действий
Другие эффекты на проклятых врагах исчезают на 25% медленнее
Проклятые редкие или уникальные враги имеют на 10% меньше скорости действий
active skill area of effect radius +% final [9]
Проклятые обычные и волшебные враги имеют на 20% меньше скорости действий
Другие эффекты на проклятых врагах исчезают на 25% медленнее
Проклятые редкие или уникальные враги имеют на 10% меньше скорости действий
active skill area of effect radius +% final [9]
MonsterDetonateDeadExperimenterBlight
Spell, Area, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 0.67 сек.
Перезарядка: 2 сек.
Базовая длительность - 1.5 секунд(-ы)
Длительность вторичного эффекта: 0.5 секунд
Наносит от 130.6 до 195.9 урона от огня
Взрыв наносит базовый урон от огня, равный 1% от максимума здоровья трупа
Вызывает +1 взрыв
is area damage [1]
Длительность вторичного эффекта: 0.5 секунд
Наносит от 130.6 до 195.9 урона от огня
Взрыв наносит базовый урон от огня, равный 1% от максимума здоровья трупа
Вызывает +1 взрыв
is area damage [1]
BlightExperimenterRaiseZombie
Spell, Multicastable, Triggerable
Время применения: 1.05 сек.
Перезарядка: 20 сек.
alternate minion [414]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Stats { muzzle_flash_swap_hands = 1 } Actor { main_hand_unarmed_type = "Wand" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/BlackguardExperiementer"] = { name = "Blighted Experimenter", life = 4.8, energyShield = 0.5, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 0.675, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MeleeAtAnimationSpeed", "AxisTemporalChains", "BlightExperimenterRaiseZombie", "MonsterDetonateDeadExperimenterBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisTemporalChains"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightExperimenterRaiseZombie"] = { name = "BlightExperimenterRaiseZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.05, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {3, 414, -75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadExperimenterBlight"] = { name = "MonsterDetonateDeadExperimenterBlight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }