Заражённая Игна Феникс
Гуманоидmonster dropped item rarity +% [2500]
monster slain experience +% [100]
Получаемый урон хаосом не обходит энергетический щит
Обет фанатика
monster base type attack cast speed +% and damage -% final [33]
Добавляет 100% от максимума здоровья в виде дополнительного максимума энергетического щита
is rogue exile [1]
monster slain experience +% [100]
Получаемый урон хаосом не обходит энергетический щит
Обет фанатика
monster base type attack cast speed +% and damage -% final [33]
Добавляет 100% от максимума здоровья в виде дополнительного максимума энергетического щита
is rogue exile [1]
Blighted Igna Phoenix
| Spectre | |
|---|---|
| Tags | aura_bearer, blight_monster, bludgeoning_weapon, Чародейский, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Здоровье
108%
Energy Shield From Life
100%
Броня
+10%
Ailment Threshold
108%
Сопротивление
Damage
143%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
ExileWitch2Blight
Metadata
ExileWitch2Blight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,948
Броня
31,669
Уклонение
4,739
Энергетический щит
6,617
Damage
534
Урон от чар
534
Точность
580
Attack Time
1.245
Опыт
10,255
Minion Life
1,507
Minion Energy Shield
1,435
Minion Damage
427
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 427—641
Шанс критического удара: 5%
Attack Time: 1.245 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExileDiscipline
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Дисциплина
Время применения: 1.2 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая даёт энергетический щит и увеличивает скорость его перезарядки. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники получаете 192 энергетического щита
active skill area of effect radius +% final [80]
ExileFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 0.85 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Наносит от 489.7 до 734.6 урона от огня
Выпускает дополнительных снарядов: 4
73% шанс поджечь врагов
Базовый радиус - 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
ExileFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Огненный шторм
Шанс критического удара: 5%
Время применения: 0.9 сек.
Огненные шары падают в указанную область. Они взрываются при приземлении, нанося урон ближайшим врагам.
Базовая длительность - 2.15 секунд(-ы)
Наносит от 612.3 до 918.5 урона от огня
25% шанс поджечь врагов
Один удар каждые 0.1 секунд(-ы)
Базовый радиус - 1 м
active skill area of effect radius +% final [22]
is area damage [1]
spell maximum action distance +% [-50]
ExileRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Праведный огонь
Время применения: 1 сек.
Героя охватывает волшебное пламя, которое быстро сжигает его и окружающих врагов. Урон от чар во время действия умения значительно повышается. Горение прекращается, когда у героя остаётся 1 очко здоровья.
Наносит 454.6 базового урона от огня в секунду
Вы горите, получая 0.3% от вашего максимума здоровья в виде урона от огня в секунду
Базовый радиус - 1.8 м
active skill area of effect radius +% final [-27]
ExileVitality
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Живучесть
Время применения: 1.2 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая даёт регенерацию здоровья. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники регенерируете 0.25% здоровья в секунду
active skill area of effect radius +% final [30]
ExileVaalFireball
Projectile, ProjectilesFromUser, ProjectileSpiral, Spell, Damage, Area, Trappable, Totemable, Mineable, Vaal, Fire, AreaSpell, Multicastable
Огненный шар ваал
Время применения: 0.85 сек.
Герой выпускает огненные шары, которые летят вокруг него по спирали.
Наносит от 421.2 до 631.8 урона от огня
Выпускает 32 снаряда(-ов) по спирали
Базовый радиус - 0.9 м
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [2000]
Object Type
version 2
extends "Metadata/Monsters/Exiles/Exile"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileWitch2Blight"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Blighted Igna Phoenix",
life = 1.08,
energyShield = 1,
damage = 1.43,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ExileFireball",
"Melee",
"ExileRighteousFire",
"ExileFirestorm",
"ExileVitality",
"ExileDiscipline",
"ExileVaalFireball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFireball"] = {
name = "Fireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.5, 0.89999997615814, 2, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.9200000166893, 2, -50, 9, critChance = 6, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.54000002145767, 0.93999999761581, 2, -50, 9, critChance = 6, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.56000000238419, 0.95999997854233, 2, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.5799999833107, 0.98000001907349, 2, -50, 9, critChance = 6, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.60000002384186, 1, 2, -50, 9, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.62000000476837, 1.0199999809265, 2, -50, 9, critChance = 6, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.63999998569489, 1.039999961853, 2, -50, 9, critChance = 6, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.66000002622604, 1.0599999427795, 2, -50, 9, critChance = 6, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.68000000715256, 1.0800000429153, 2, -50, 9, critChance = 6, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.69999998807907, 1.1000000238419, 2, -50, 9, critChance = 6, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.69999998807907, 1.1000000238419, 2, 58, -50, 9, critChance = 6, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[13] = {0.69999998807907, 1.1000000238419, 2, 61, -50, 9, critChance = 6, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[14] = {0.69999998807907, 1.1000000238419, 2, 64, -50, 9, critChance = 6, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 2, 67, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 4, 70, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 4, 73, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 4, 76, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 4, 79, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 4, 82, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 4, 85, 8, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 4, 88, 9, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 4, 91, 10, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 4, 94, 11, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 4, 97, 12, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 4, 100, 13, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 4, 100, 14, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 4, 100, 15, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileRighteousFire"] = {
name = "Righteous Fire",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 18, 20, -27, levelRequirement = 30, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"base_chance_to_ignite_%",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.20000000298023, 0.20000000298023, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.21999999880791, 0.21999999880791, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.23999999463558, 0.23999999463558, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.25999999046326, 0.25999999046326, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.28000000119209, 0.28000000119209, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.30000001192093, 0.30000001192093, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.31999999284744, 0.31999999284744, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.34000000357628, 0.34000000357628, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.36000001430511, 0.36000001430511, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.37999999523163, 0.37999999523163, 1200, 0, 10, 100, 25, -50, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.40000000596046, 0.60000002384186, 1200, 0, 11, 100, 25, -50, 10, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.40000000596046, 0.60000002384186, 1200, 0, 12, 100, 25, -50, 10, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.40000000596046, 0.60000002384186, 1200, 0, 13, 100, 25, -50, 10, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.40000000596046, 0.60000002384186, 1200, 0, 14, 100, 25, -50, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.40000000596046, 0.60000002384186, 1800, 0, 15, 100, 25, -50, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.40000000596046, 0.60000002384186, 1850, 0, 16, 100, 25, -50, 10, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.40000000596046, 0.60000002384186, 1900, 0, 17, 100, 25, -50, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[18] = {0.40000000596046, 0.60000002384186, 1950, 0, 18, 100, 25, -50, 10, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[19] = {0.40000000596046, 0.60000002384186, 2000, 0, 19, 100, 25, -50, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[20] = {0.40000000596046, 0.60000002384186, 2050, 0, 20, 100, 25, -50, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[21] = {0.40000000596046, 0.60000002384186, 2100, 0, 21, 100, 25, -50, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.40000000596046, 0.60000002384186, 2150, 0, 22, 100, 25, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.40000000596046, 0.60000002384186, 2200, 0, 23, 100, 25, -50, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.40000000596046, 0.60000002384186, 2250, 0, 24, 100, 25, -50, 10, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.40000000596046, 0.60000002384186, 2300, 0, 25, 100, 25, -50, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.40000000596046, 0.60000002384186, 2350, 0, 26, 100, 25, -50, 10, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.40000000596046, 0.60000002384186, 2400, 0, 27, 100, 25, -50, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.40000000596046, 0.60000002384186, 2450, 0, 28, 100, 25, -50, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[29] = {0.40000000596046, 0.60000002384186, 2500, 0, 29, 100, 25, -50, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[30] = {0.40000000596046, 0.60000002384186, 2550, 0, 30, 100, 25, -50, 10, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[31] = {0.40000000596046, 0.60000002384186, 2600, 0, 31, 100, 25, -50, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[32] = {0.40000000596046, 0.60000002384186, 2650, 0, 32, 100, 25, -50, 10, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[33] = {0.40000000596046, 0.60000002384186, 2700, 0, 33, 100, 25, -50, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[34] = {0.40000000596046, 0.60000002384186, 2750, 0, 34, 100, 25, -50, 10, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[35] = {0.40000000596046, 0.60000002384186, 2800, 0, 35, 100, 25, -50, 10, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[36] = {0.40000000596046, 0.60000002384186, 2850, 0, 36, 100, 25, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVitality"] = {
name = "Vitality",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants life regeneration to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"life_regeneration_rate_per_minute_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileDiscipline"] = {
name = "Discipline",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_maximum_energy_shield",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {85, 80, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[2] = {98, 80, levelRequirement = 35, statInterpolation = {1}, cost = { }, },
[3] = {113, 80, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[4] = {121, 80, levelRequirement = 45, statInterpolation = {1}, cost = { }, },
[5] = {137, 80, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[6] = {154, 80, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[7] = {173, 80, levelRequirement = 60, statInterpolation = {1}, cost = { }, },
[8] = {192, 80, levelRequirement = 65, statInterpolation = {1}, cost = { }, },
[9] = {212, 80, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[10] = {233, 80, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[11] = {244, 80, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVaalFireball"] = {
name = "Vaal Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches a series of fireballs in a spiral around the caster.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpiral] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Multicastable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 32, 2000, -720, 40, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [2500]
monster slain experience +% [100]
| Family | MonsterRogueExile |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats |
Получаемый урон хаосом не обходит энергетический щит
| Family | MonsterChaosDamageDealtToEnergyShield |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats | |
| Craft Tags | Хаос |
Обет фанатика
| Family | MonsterRegenerateEnergyShieldInsteadOfLife |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats | |
| Craft Tags | resource Здоровье Защита Энергетический щит |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats | |
| Craft Tags | caster_damage Урон Атака Чародейский Скорость |
Добавляет 100% от максимума здоровья в виде дополнительного максимума энергетического щита
| Family | IncreasedEnergyShield |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats | |
| Craft Tags | Защита Энергетический щит |
is rogue exile [1]
| Family | MonsterRogueExileBlight |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















