Леденящий адский лев
Зверь
Chilling Hellion
Spectre | Y |
---|---|
Area | Карта святилища, Карта цитадели, Карта крепости, Карта гнезда отродий, Карта зиккурата |
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Packs |
Здоровье
98%
Уклонение
+10%
Ailment Threshold
98%
Сопротивление
40 0 0 0
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
LionAtlasUber
Metadata
HellionIceAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
84
Здоровье
34,589
Броня
99,834
Уклонение
8,932
Энергетический щит
0
Damage
1,716
Урон от чар
1,716
Точность
538
Attack Time
1.5
Опыт
19,875
Ailment Threshold
34,589
Chill
109
Shock
109
Brittle
619
Scorch
109
Sap
302
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1373–2059
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSCrucibleSnakeArcticBreathAtlasUber
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 2.96 сек.
Перезарядка: 10 сек.
Наносит от 700.8 до 1051 урона от холода
Охлаждения, наложенные вашими ударами, всегда снижают скорость действий как минимум на 30%
is area damage [1]
Охлаждения, наложенные вашими ударами, всегда снижают скорость действий как минимум на 30%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellions/HellionIceAtlasUber"] = { name = "Chilling Hellion", life = 0.98, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSCrucibleSnakeArcticBreathAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrucibleSnakeArcticBreathAtlasUber"] = { name = "GSCrucibleSnakeArcticBreathAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.96, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chill_minimum_slow_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }