Опытник порчи
Гуманоид
monster no map drops [1]
stance movement speed +% final [112]
Corrupted Experimenter
SpectreY
TagsЧародейский, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Packs
  • Опытник порчи, Совращённый чёрный стражник, Совращённый чёрный стражник
  • Здоровье
    96%
    Energy Shield From Life
    50%
    Ailment Threshold
    96%
    Сопротивление
    0 0 0 75
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Опыт
    120%
    Model Size
    85%
    Type
    AxisExperimenter
    Metadata
    StrIntMissionAxisExperimenter
    Уровень
    68
    Здоровье
    6,176
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    3,064
    Damage
    448
    Урон от чар
    448
    Точность
    290
    Attack Time
    1.995
    Опыт
    12,306
    Ailment Threshold
    6,176
    Chill
    20
    Shock
    20
    Brittle
    110
    Scorch
    20
    Sap
    54
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 359–538
    Шанс критического удара: 5%
    Attack Time: 1.995 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AxisTemporalChains
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Путы времени
    Время применения: 0.67 сек.
    Перезарядка: 8 сек.
    Герой проклинает всех врагов в области, снижая скорость их действий и заставляя эффекты на них истекать дольше.
    Базовая длительность - 4 секунд(-ы)
    Проклятые обычные и волшебные враги имеют на 20% меньше скорости действий
    Другие эффекты на проклятых врагах исчезают на 25% медленнее
    Проклятые редкие или уникальные враги имеют на 10% меньше скорости действий
    active skill area of effect radius +% final [9]
    MonsterDetonateDeadExperimenter
    Spell, Area, Damage, Triggerable
    Шанс критического удара: 5%
    Время применения: 0.67 сек.
    Перезарядка: 2 сек.
    Базовая длительность - 1.5 секунд(-ы)
    Длительность вторичного эффекта: 0.5 секунд
    Наносит от 87.71 до 131.6 урона от огня
    Взрыв наносит базовый урон от огня, равный 1% от максимума здоровья трупа
    Вызывает +1 взрыв
    is area damage [1]
    spell maximum action distance +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/StrIntMissionAxisExperimenter"] = {
        name = "Corrupted Experimenter",
        life = 0.96,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisTemporalChains",
            "MonsterDetonateDeadExperimenter",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisTemporalChains"] = {
        name = "Temporal Chains",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "temporal_chains_action_speed_+%_final",
            "buff_time_passed_+%_other_than_temporal_chains",
            "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadExperimenter"] = {
        name = "MonsterDetonateDeadExperimenter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 1, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [112]
    IdStanceBanditRun
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
    Edit

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