Сумашедший погонщик
Гуманоид
20% повышение скорости передвижения
Crazed Driver
SpectreY
AreaИзолятор, Лаборатория вечных, Карта зернохранилища
Tagsbludgeoning_weapon, Чародейский, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Packs
  • Изолятор: Сумашедший погонщик
  • Лаборатория вечных: Сумашедший погонщик, Искалеченный раб
  • Здоровье
    100%
    Броня
    +25%
    Уклонение
    +25%
    Ailment Threshold
    100%
    Сопротивление
    0 40 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.845 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    TemplarSlaveDriver
    Metadata
    TemplarSlaveDriverKitava
    Уровень
    75
    Здоровье
    13,493
    Броня
    62,331
    Уклонение
    7,536
    Энергетический щит
    0
    Damage
    567
    Урон от чар
    567
    Точность
    381
    Attack Time
    1.845
    Опыт
    11,804
    Ailment Threshold
    13,493
    Chill
    43
    Shock
    43
    Brittle
    241
    Scorch
    43
    Sap
    118
    SlaverTaunt
    Перезарядка: 60 сек.
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 453–680
    Шанс критического удара: 5%
    Attack Time: 1.845 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KitavaSlavedriverFlameWhip
    Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
    Выброс пламени
    Шанс критического удара: 6%
    Время применения: 0.5 сек.
    Герой поражает оказавшихся перед ним врагов выбросом пламени. Горящим врагам наносится больше урона. Если ударить подожжённого врага, под ним образуется участок горящей земли. Модификаторы урона не действуют на эту горящую землю.
    Наносит от 400.2 до 600.3 физического урона
    65% снижение скорости сотворения чар
    active skill area of effect radius +% final [33]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	scale = 105
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverKitava"] = {
        name = "Crazed Driver",
        life = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "Melee",
            "KitavaSlavedriverFlameWhip",
            "SlaverTaunt",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlavedriverFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_cast_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -65, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% повышение скорости передвижения
    IdMonsterImplicitFastRun4
    FamilyMovementVelocity
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsspeed
    Edit

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