| 幽魂 | Y |
|---|---|
| 地區 | 鎮壓地帶, 永恆實驗室, 儲物倉 |
| 標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
| Packs |
生命
100%
護甲值
+25%
閃避
+25%
異常狀態臨界值
100%
抗性
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
TemplarSlaveDriver
Metadata
TemplarSlaveDriverKitava
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
72
生命
9,734
護甲值
49,311
閃避值
6,805
傷害
475
法術傷害
475
命中
678
攻擊間隔
1.845
經驗值
11,170
召喚物生命
2,039
召喚物傷害
384
異常狀態臨界值
9,734
冰緩
31
感電
31
易碎
174
焦灼
31
殘喘
85
Phys Convert Ele
260%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SlaverTaunt
冷卻時間: 60 秒
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 380—570
暴擊率: 5%
攻擊間隔: 1.845 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
KitavaSlavedriverFlameWhip
法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍, 火焰, 可齊射, 範圍法術, 持續時間
怒焰奔騰
暴擊率: 6%
施放時間: 0.5 秒
釋放怒焰之力對前方敵人進行攻擊。燃燒中的敵人將會受到更多傷害。若你擊中點燃的敵人,會在他們下方製造燃燒地面。你的傷害詞綴不會影響此燃燒地面。
造成 355.9 至 533.8 物理傷害
減少 65% 施放速度
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
scale = 105
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverKitava"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Crazed Driver",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.845,
attackRange = 8,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"Melee",
"KitavaSlavedriverFlameWhip",
"SlaverTaunt",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlavedriverFlameWhip"] = {
name = "Flame Surge",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_cast_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -65, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
name = "SlaverTaunt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 20% 移動速度
| Family | MovementVelocity |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
人形