瘋癲霸君
人形
增加 20% 移動速度
Crazed Driver
幽魂Y
地區鎮壓地帶, 永恆實驗室, 儲物倉
標籤bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Packs
  • 鎮壓地帶: 瘋癲霸君
  • 永恆實驗室: 瘋癲霸君, 畸形奴隸
  • 生命
    100%
    護甲值
    +25%
    閃避
    +25%
    異常狀態臨界值
    100%
    抗性
    0 40 0 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.845 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    TemplarSlaveDriver
    Metadata
    TemplarSlaveDriverKitava
    等級
    71
    生命
    8,782
    護甲值
    45,591
    閃避值
    6,575
    傷害
    447
    法術傷害
    447
    命中
    652
    攻擊間隔
    1.845
    經驗值
    10,949
    召喚物生命
    1,855
    召喚物傷害
    361
    異常狀態臨界值
    8,782
    冰緩
    28
    感電
    28
    易碎
    157
    焦灼
    28
    殘喘
    77
    SlaverTaunt
    冷卻時間: 60 秒
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 358–537
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KitavaSlavedriverFlameWhip
    法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍, 火焰, 可齊射, 範圍法術, 持續時間
    怒焰奔騰
    暴擊率: 6%
    施放時間: 0.5 秒
    釋放怒焰之力對前方敵人進行攻擊。燃燒中的敵人將會受到更多傷害。若你擊中點燃的敵人,會在他們下方製造燃燒地面。你的傷害詞綴不會影響此燃燒地面。
    造成 342.1513.2 物理傷害
    減少 65% 施放速度
    active skill area of effect radius +% final [33]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	scale = 105
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverKitava"] = {
        name = "Crazed Driver",
        life = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "Melee",
            "KitavaSlavedriverFlameWhip",
            "SlaverTaunt",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlavedriverFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_cast_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -65, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    增加 20% 移動速度
    FamilyMovementVelocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tags速度
    Edit

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