Стяг Вечной Империи
Механизм
Eternal Empire Banner
SpectreN
Tagsbone_armour, cleaving_weapon, construct, immobile, is_unarmed, medium_height, non_attacking
Здоровье
600%
Ailment Threshold
600%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
LegionBanner
Metadata
InvisibleLegionBannerStationary

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	force_placement = true
}

StateMachine
{
	define_shared_state = "banner_state"
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_max_endurance_charges = 0
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	base_avoid_chill_% = 100
	base_avoid_freeze_% = 100
	base_avoid_ignite_% = 100
	unaffected_by_shock = 1
	cannot_be_converted_or_dominated = 1	
	monster_slain_flask_charges_granted_+% = -100	
	cannot_have_life_leeched_from = 1	
	cannot_have_mana_leeched_from = 1
	set_immune_vaal_lighting_warp = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated {}

Render
{
	allow_attached_arrows = false
}

StateMachine
{
	on_state_banner_state_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao,  );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, idle );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, , 0.6 );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, idle );
	"

	create_state_banner_state_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, idle );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, , 0.6 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, idle );
	"

	on_state_banner_state_2 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, disappear );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, disappear );
		HideAllMeshSegments();
	"

	create_state_banner_state_2 = "HideAllMeshSegments();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleAura/InvisibleLegionBannerStationary"] = {
    name = "Eternal Empire Banner",
    life = 6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}