영원한 제국 깃발
구조물
Eternal Empire Banner
| Spectre | N |
|---|---|
| Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed, medium_height, non_attacking |
생명력
600%
Ailment Threshold
600%
저항
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
LegionBanner
Metadata
InvisibleLegionBannerStationary
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
force_placement = true
}
StateMachine
{
define_shared_state = "banner_state"
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_max_endurance_charges = 0
set_max_frenzy_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
base_avoid_chill_% = 100
base_avoid_freeze_% = 100
base_avoid_ignite_% = 100
unaffected_by_shock = 1
cannot_be_converted_or_dominated = 1
monster_slain_flask_charges_granted_+% = -100
cannot_have_life_leeched_from = 1
cannot_have_mana_leeched_from = 1
set_immune_vaal_lighting_warp = 1
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated {}
Render
{
allow_attached_arrows = false
}
StateMachine
{
on_state_banner_state_1 =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, idle );
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, , 0.6 );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, idle );
"
create_state_banner_state_1 =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, idle );
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, , 0.6 );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, idle );
"
on_state_banner_state_2 =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, disappear );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, disappear );
HideAllMeshSegments();
"
create_state_banner_state_2 = "HideAllMeshSegments();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleAura/InvisibleLegionBannerStationary"] = {
name = "Eternal Empire Banner",
life = 6,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.