영원한 제국 깃발
구조물
Eternal Empire Banner
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed, medium_height, non_attacking |
생명력
600%
Ailment Threshold
600%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
LegionBanner
Metadata
InvisibleLegionBannerStationary
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { force_placement = true } StateMachine { define_shared_state = "banner_state" } Pathfinding { immobile = true } Stats { immune_to_curses = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 base_avoid_chill_% = 100 base_avoid_freeze_% = 100 base_avoid_ignite_% = 100 unaffected_by_shock = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 set_immune_vaal_lighting_warp = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated {} Render { allow_attached_arrows = false } StateMachine { on_state_banner_state_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao,); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, idle ); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, , 0.6 ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, idle ); " create_state_banner_state_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, idle ); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, , 0.6 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, idle ); " on_state_banner_state_2 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/Aura/rig.ao, disappear ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/EternalEmpire/BannerSummon/AuraLarge/rig.ao, disappear ); HideAllMeshSegments(); " create_state_banner_state_2 = "HideAllMeshSegments();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleAura/InvisibleLegionBannerStationary"] = { name = "Eternal Empire Banner", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.