Огнебжж
Механизм
stance movement speed +% final [-71]
Firebuzz
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Robot/RobotDroneSpectre |
Tags | Чародейский, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
Packs |
Здоровье
180%
Уклонение
+100%
Ailment Threshold
180%
Сопротивление
40 0 0 0
Damage
117%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
90%
Model Size
100%
Type
HeistRobotDrone
Metadata
RobotDrone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,580
Броня
28,790
Уклонение
9,478
Энергетический щит
0
Damage
437
Урон от чар
437
Точность
290
Attack Time
1.005
Опыт
9,230
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 350–524
Шанс критического удара: 5%
Attack Time: 1.005 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPSHeistRobotProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1.2 сек.
Наносит от 882.4 до 1324 урона от огня
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [168]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [168]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
DTTHeistRobotDroneBreath
Spell, Movement
Время применения: 2 сек.
Перезарядка: 8 сек.
Не может быть оглушен
skill cannot be interrupted [1]
walk emerge extra distance [15]
skill cannot be interrupted [1]
walk emerge extra distance [15]
EASHeistRobotDroneDashBack
Spell
Время применения: 0.5 сек.
Перезарядка: 4 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistRobotDroneDashLeft
Spell
Время применения: 0.5 сек.
Перезарядка: 4 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistRobotDroneDashRight
Spell
Время применения: 0.5 сек.
Перезарядка: 4 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/drone/beam_aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotDrone"] = { name = "Firebuzz", life = 1.8, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.17, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "Melee", "MPSHeistRobotProjectile", "EASHeistRobotDroneDashBack", "EASHeistRobotDroneDashLeft", "EASHeistRobotDroneDashRight", "DTTHeistRobotDroneBreath", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotProjectile"] = { name = "MPSHeistRobotProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 168, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotDroneDashBack"] = { name = "EASHeistRobotDroneDashBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotDroneDashLeft"] = { name = "EASHeistRobotDroneDashLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotDroneDashRight"] = { name = "EASHeistRobotDroneDashRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistRobotDroneBreath"] = { name = "DTTHeistRobotDroneBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceHeistRobotDroneWalk_ |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Огнебжж
Механизм
stance movement speed +% final [-71]
Firebuzz
Spectre | Y |
---|---|
Tags | Чародейский, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
Packs |
Здоровье
180%
Уклонение
+100%
Ailment Threshold
180%
Сопротивление
40 0 0 0
Damage
117%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
90%
Model Size
100%
Type
HeistRobotDrone
Metadata
RobotDroneSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,580
Броня
28,790
Уклонение
9,478
Энергетический щит
0
Damage
437
Урон от чар
437
Точность
290
Attack Time
1.005
Опыт
9,230
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 350–524
Шанс критического удара: 5%
Attack Time: 1.005 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPSHeistRobotProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1.2 сек.
Наносит от 882.4 до 1324 урона от огня
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [168]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [168]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
DTTHeistRobotDroneBreath
Spell, Movement
Время применения: 2 сек.
Перезарядка: 8 сек.
Не может быть оглушен
skill cannot be interrupted [1]
walk emerge extra distance [15]
skill cannot be interrupted [1]
walk emerge extra distance [15]
EASHeistRobotDroneDashBack
Spell
Время применения: 0.5 сек.
Перезарядка: 4 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistRobotDroneDashLeft
Spell
Время применения: 0.5 сек.
Перезарядка: 4 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistRobotDroneDashRight
Spell
Время применения: 0.5 сек.
Перезарядка: 4 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/drone/beam_aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotDroneSpectre"] = { name = "Firebuzz", life = 1.8, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.17, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "Melee", "MPSHeistRobotProjectile", "EASHeistRobotDroneDashBack", "EASHeistRobotDroneDashLeft", "EASHeistRobotDroneDashRight", "DTTHeistRobotDroneBreath", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotProjectile"] = { name = "MPSHeistRobotProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 168, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotDroneDashBack"] = { name = "EASHeistRobotDroneDashBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotDroneDashLeft"] = { name = "EASHeistRobotDroneDashLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotDroneDashRight"] = { name = "EASHeistRobotDroneDashRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistRobotDroneBreath"] = { name = "DTTHeistRobotDroneBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceHeistRobotDroneWalk_ |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |