Морозный капеллан
Нежить
undead description [1]
Frost Bishop
SpectreY
AreaСклеп — уровень 2, Склеп
Tagsbone_armour, bones, Чародейский, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • Склеп — уровень 2: Осквернитель, Морозный капеллан, Морозный проповедник
  • Склеп: Морозный капеллан
  • Здоровье
    84%
    Energy Shield From Life
    100%
    Уклонение
    +15%
    Ailment Threshold
    84%
    Сопротивление
    0 40 0 0
    Damage
    60%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Опыт
    120%
    Model Size
    100%
    Type
    SkeletonCasterCold
    Metadata
    SkeletonCasterCold3
    Уровень
    51
    Здоровье
    1,730
    Броня
    7,238
    Уклонение
    2,903
    Энергетический щит
    1,730
    Damage
    93
    Урон от чар
    93
    Точность
    292
    Attack Time
    1.605
    Опыт
    6,970
    Minion Life
    438
    Minion Energy Shield
    438
    Minion Damage
    71
    Ailment Threshold
    1,730
    Chill
    5
    Shock
    5
    Brittle
    31
    Scorch
    5
    Sap
    15
    Phys Convert Ele
    155%
    SkeletonProjectileCold
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.95 сек.
    Наносит от 205.7 до 308.6 урона от холода
    15% шанс заморозить врагов
    base is projectile [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    StateMachine
    {
    	define_shared_state = "glow;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterCold3"] = {
        name = "Frost Bishop",
        life = 0.84,
        energyShield = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileCold"] = {
        name = "SkeletonProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Морозный капеллан
    Нежить
    undead description [1]
    Frost Bishop
    SpectreY
    Tagsbone_armour, bones, Чародейский, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Хранитель склепа, Морозный капеллан, Морозный проповедник
  • Здоровье
    84%
    Energy Shield From Life
    100%
    Уклонение
    +15%
    Ailment Threshold
    84%
    Сопротивление
    0 40 0 0
    Damage
    60%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Опыт
    120%
    Model Size
    100%
    Type
    SkeletonCasterCold
    Metadata
    SkeletonCasterCold3Hellscape
    Уровень
    68
    Здоровье
    5,404
    Броня
    28,790
    Уклонение
    5,450
    Энергетический щит
    5,147
    Damage
    224
    Урон от чар
    224
    Точность
    580
    Attack Time
    1.605
    Опыт
    12,306
    Minion Life
    1,172
    Minion Energy Shield
    1,116
    Minion Damage
    179
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    Phys Convert Ele
    240%
    SkeletonProjectileCold
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.95 сек.
    Наносит от 1535 до 2394 урона от холода
    15% шанс заморозить врагов
    base is projectile [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    StateMachine
    {
    	define_shared_state = "glow;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterCold3Hellscape"] = {
        name = "Frost Bishop",
        life = 0.84,
        energyShield = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileCold"] = {
        name = "SkeletonProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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