Богиня правосудия
Гуманоид
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Goddess of Justice
Spectre | N |
---|---|
Tags | Чародейский, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_int, ranged, red_blood |
Здоровье
3400%
Броня
+100%
Ailment Threshold
3400%
Сопротивление
40 40 40 25
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
2.25 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
LabyrinthBoss1
Metadata
GoddessOfJustice
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
218,734
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
672
Урон от чар
672
Точность
290
Attack Time
2.25
Опыт
20,510
Ailment Threshold
218,734
Chill
692
Shock
692
Brittle
3,913
Scorch
692
Sap
1,911
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LabyrinthSpiritMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 3.5 сек.
Наносит от 1116 до 1675 урона от огня
base is projectile [1]
ignite art variation [2]
is area damage [1]
projectile minimum range [15]
projectile spread radius [20]
base is projectile [1]
ignite art variation [2]
is area damage [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
Время применения: 0.25 сек.
Перезарядка: 20 сек.
Умения повторяются ещё 6 раз(-а)
Наносит от 180.5 до 270.7 урона от огня
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Наносит от 180.5 до 270.7 урона от огня
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AwakenGargoyle
Перезарядка: 14 сек.
Базовая длительность - 10 секунд(-ы)
GoddessOfJusticeFaceLastTarget
IzaroWarp
Spell, Area, AreaSpell
Переход Изаро
Время применения: 3 сек.
Перезарядка: 13 сек.
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Pathfinding { immobile = true } Stats { immune_to_curses = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 immune_to_shunt_geal = 1 //Immune to Ailments and Poison base_avoid_chill_% = 100 base_avoid_freeze_% = 100 base_avoid_ignite_% = 100 base_avoid_shock_% = 100 cannot_be_poisoned = 1 //Removing the 70% Damage Gained by being Unique And Fixup from Inheriting from Izaro monster_rarity_damage_+%_final = -70 monster_base_type_attack_cast_speed_+%_and_damage_-%_final = -33 } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Targetable { no_highlight = true targetable = false } Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Labyrinth/GoddessOfJustice"] = { name = "Goddess of Justice", life = 34, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 14, accuracy = 1, skillList = { "LabyrinthSpiritMortar", "IzaroSummonSkeletonGhostflame", "AwakenGargoyle", "GoddessOfJusticeFaceLastTarget", "IzaroWarp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LabyrinthSpiritMortar"] = { name = "LabyrinthSpiritMortar", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "projectile_minimum_range", "ignite_art_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.60000002384186, 1, 20, 15, 2, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.60000002384186, 1, 20, 15, 2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 20, 15, 2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 15, 2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IzaroSummonSkeletonGhostflame"] = { name = "IzaroSummonSkeletonGhostflame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AwakenGargoyle"] = { name = "AwakenGargoyle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoddessOfJusticeFaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IzaroWarp"] = { name = "Izaro Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {60, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |