正義の女神
人型
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Goddess of Justice
SpectreN
Tagsキャスター, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_int, ranged, red_blood
ライフ
3400%
アーマー
+100%
Ailment Threshold
3400%
耐性
40 40 40 25
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
2.25 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
LabyrinthBoss1
Metadata
GoddessOfJustice
レベル
68
ライフ
218,734
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
672
スペルダメージ
672
命中
290
Attack Time
2.25
経験値
20,510
Ailment Threshold
218,734
Chill
692
Shock
692
Brittle
3,913
Scorch
692
Sap
1,911
LabyrinthSpiritMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 3.5 秒
1116から1675の火ダメージを与える
base is projectile [1]
ignite art variation [2]
is area damage [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
キャストタイム: 0.25 秒
クールダウン時間: 20 秒
スキルは追加で6回繰り返す
180.5から270.7の火ダメージを与える
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AwakenGargoyle
クールダウン時間: 14 秒
基礎持続時間は10
GoddessOfJusticeFaceLastTarget
フェイスラストターゲット
IzaroWarp
Spell, Area, AreaSpell
イザロワープ
キャストタイム: 3 秒
クールダウン時間: 13 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	set_item_drop_slots = 0
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	immune_to_shunt_geal = 1
	//Immune to Ailments and Poison
	base_avoid_chill_% = 100
	base_avoid_freeze_% = 100
	base_avoid_ignite_% = 100
	base_avoid_shock_% = 100
	cannot_be_poisoned = 1
	//Removing the 70% Damage Gained by being Unique And Fixup from Inheriting from Izaro
	monster_rarity_damage_+%_final = -70
	monster_base_type_attack_cast_speed_+%_and_damage_-%_final = -33
}

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

Transitionable
{
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
}

Targetable
{
	no_highlight = true
	targetable = false
}

Transitionable
{
	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Labyrinth/GoddessOfJustice"] = {
    name = "Goddess of Justice",
    life = 34,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "LabyrinthSpiritMortar",
        "IzaroSummonSkeletonGhostflame",
        "AwakenGargoyle",
        "GoddessOfJusticeFaceLastTarget",
        "IzaroWarp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LabyrinthSpiritMortar"] = {
    name = "LabyrinthSpiritMortar",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "ignite_art_variation",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.60000002384186, 1, 20, 15, 2, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.60000002384186, 1, 20, 15, 2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 20, 15, 2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 20, 15, 2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroSummonSkeletonGhostflame"] = {
    name = "IzaroSummonSkeletonGhostflame",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AwakenGargoyle"] = {
    name = "AwakenGargoyle",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {10000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GoddessOfJusticeFaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroWarp"] = {
    name = "Izaro Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {60, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
    },
}
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
IdStunRepeatImmunityActBoss
FamilyNothing
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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