Grandmasters: Ebenholzdrache /161
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 77 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| block while dual wielding % | 15 |
| physical damage +% | 92 |
| local physical damage +% | 100 |
| local minimum added physical damage | 34 |
| local maximum added physical damage | 40 |
| physical bow damage +% | 157 |
| attack minimum added cold damage | 12 |
| attack maximum added cold damage | 21 |
| chaos damage +% | 20 |
| local minimum added chaos damage | 9 |
| local maximum added chaos damage | 22 |
| attack speed +% | 33 |
| bow attack speed +% | 21 |
| accuracy rating | 231 |
| accuracy rating +% | 20 |
| bow accuracy rating +% | 10 |
| base critical strike multiplier + | 65 |
| old do not use life leech from physical damage % | 3 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base evasion rating | 2107 |
| evasion rating +% | 10 |
| local evasion rating +% | 90 |
| evasion rating +% per frenzy charge | 4 |
| base maximum life | 300 |
| maximum life +% | 90 |
| base life regeneration rate per minute | 95 |
| base maximum mana | 73 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 48 |
| maximum energy shield +% | 5 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | -50 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 16 |
| base lightning damage resistance % | 94 |
| base chaos damage resistance % | -52 |
| base item found rarity +% | 11 |
| base projectile speed +% | 20 |
| base arrow speed +% | 20 |
| base movement velocity +% | 39 |
| movement velocity +% per frenzy charge | 2 |
| max endurance charges | 3 |
| max frenzy charges | 5 |
| max power charges | 3 |
| base cast speed +% | 6 |
| base stun recovery +% | 30 |
| main hand base weapon attack duration ms | 833 |
| main hand base maximum attack distance | 120 |
| base stun duration +% | 24 |
| bow stun duration +% | 20 |
| base life gain per target | 7 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local recharge on take crit | 3 |
| base frenzy charge duration +% | 18 |
| base skill area of effect +% | 10 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| charges gained +% | 50 |
| knockback on crit with bow | 1 |
| elemental damage +% | 20 |
| maximum block % | 75 |
| projectile damage +% | 71 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 140 |
| critical strike chance +% per power charge | 40 |
| bow critical strike chance +% | 202 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 34 |
| additional strength | 127 |
| base intelligence | 34 |
| additional intelligence | 22 |
| base dexterity | 272 |
| additional dexterity | 103 |
| mana leech speed +% | 10 |
| additional all attributes | 14 |
| base critical strike multiplier | 150 |
| bow critical strike multiplier + | 54 |
| avoid all elemental status % | 8 |
| from armour movement speed +% | -4 |
| local armour and evasion +% | 197 |
| keystone acrobatics | 1 |
| main hand local physical damage +% | 100 |
| main hand local minimum added physical damage | 65 |
| main hand local maximum added physical damage | 121 |
| main hand local minimum added chaos damage | 9 |
| main hand local maximum added chaos damage | 22 |
| main hand local critical strike chance | 500 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| base cannot leech | 1 |
| keystone vampirism | 1 |
| add frenzy charge on kill % chance | 40 |
| footstep effect variation | 11 |
| number of equipped uniques | 6 |
| additional dexterity and intelligence | 22 |
| life regeneration rate per minute % per frenzy charge | 60 |
| add power charge on kill % chance | 10 |
| projectile speed +% per frenzy charge | 5 |
| projectile damage +% per power charge | 5 |
| blood footprints from item | 1 |
| attack and cast speed +% per frenzy charge | -3 |
| damage +% vs enemies on low life per frenzy charge | 6 |
| elemental reflect damage taken +% | -10 |
| local has X sockets | 1 |
| map spawn two bosses | 20 |
| chance to evade attacks % | 1 |
| add endurance charge on kill | 100 |
| unique lose all endurance charges when hit | 100 |
| unique gain onslaught when hit duration ms per endurance charge | 1000 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| bow stun threshold reduction +% | 10 |
| base life leech from attack damage permyriad | 40 |
| base mana leech from attack damage permyriad | 40 |
| pvp shield damage +% final | -15 |
| bleed on bow attack chance % | 25 |
| number of assigned keystones | 2 |
| number of equipped corrupted items | 1 |
| base dexterity and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| reduce enemy elemental resistance with weapons % | 11 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 1490 |
| number of equipped items | 9 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| elemental damage with attack skills +% | 116 |
| critical ailment dot multiplier + | 50 |
| base avoid stun % | 36 |
| non aura vaal skills soul requirement +% | 100 |
| base arrows always pierce | 100 |
| attack ailment damage +% while wielding bow | 157 |
| object inherent damage +% final per frenzy charge | 4 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.