IsDisabled | 0 |
level | 94 |
main hand weapon type | 9 |
off hand weapon type | 14 |
cannot have life leeched from | 1 |
block while dual wielding % | 15 |
damage +% | 26 |
spell damage +% | 9 |
attack minimum added chaos damage | 14 |
attack maximum added chaos damage | 26 |
attack speed +% | 17 |
accuracy rating | 30 |
accuracy rating +% | 30 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 94 |
physical damage reduction rating +% | 28 |
base evasion rating | 530 |
local evasion rating +% | 97 |
base maximum life | 105 |
base maximum mana | 95 |
maximum mana +% | 71 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 140 |
base maximum energy shield | 904 |
maximum energy shield +% | 233 |
local energy shield | 190 |
local energy shield +% | 277 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 85 |
energy shield delay -% | 105 |
base resist all elements % | -52 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 122 |
base cold damage resistance % | 92 |
base lightning damage resistance % | 113 |
base item found rarity +% | 30 |
minion maximum life +% | 58 |
base number of spectres allowed | 1 |
base number of zombies allowed | 3 |
base movement velocity +% | 35 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid chill % | 100 |
base avoid freeze % | 100 |
base cast speed +% | 13 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 162 |
dummy stat display nothing | 1 |
minion damage +% | 227 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 3 |
critical strike chance +% | 29 |
critical strike chance +% per power charge | 40 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 74 |
additional strength | 22 |
base intelligence | 322 |
additional intelligence | 28 |
base dexterity | 94 |
additional dexterity | 54 |
additional all attributes | 16 |
base critical strike multiplier | 150 |
minion movement speed +% | 10 |
base cannot be stunned | 1 |
number of additional curses allowed | 1 |
from armour movement speed +% | -3 |
local socketed dexterity gem level + | 1 |
maximum lightning damage to return to melee attacker | 250 |
minimum lightning damage to return to melee attacker | 1 |
main hand local minimum added physical damage | 6 |
main hand local maximum added physical damage | 16 |
main hand local critical strike chance | 500 |
base reservation +% | -27 |
base aura area of effect +% | 70 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
regenerate energy shield instead of life | 1 |
chaos damage does not bypass energy shield | 1 |
footstep effect variation | 44 |
number of equipped uniques | 6 |
curse effect +% | 35 |
light radius scales with energy shield | 1 |
fire and cold damage resistance % | 11 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
base curse duration +% | 95 |
curse area of effect +% | 40 |
minion attack speed +% | 43 |
minion cast speed +% | 44 |
minion life regeneration rate per minute % | 60 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
pvp shield damage +% final | -15 |
number of assigned keystones | 1 |
number of equipped corrupted items | 1 |
base strength and intelligence | 10 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
minion life leech from any damage permyriad | 58 |
spell and attack minimum added lightning damage | 1 |
spell and attack maximum added lightning damage | 45 |
enchantment boots stun avoid % on kill | 80 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 42 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
occultist gain % of non chaos damage as chaos damage per curse on target on kill for 4 seconds | 8 |
occultist energy shield always recovers for 4 seconds after starting recovery | 1 |
max charged attack stacks | 6 |
occultist stacking energy shield regeneration rate per minute % on kill for 4 seconds | 60 |
occultist immune to stun while has energy shield | 1 |
additive modifiers to minion attack speed also affect you | 1 |
explode cursed enemies for 25% life as chaos on kill chance % | 25 |
current difficulty | 1 |
ignore hexproof | 1 |
number of equipped items | 9 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
minion damage increases and reductions also affects you | 1 |
maximum life % to convert to maximum energy shield | 20 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
base lightning damage can poison | 1 |
lightning skills chance to poison on hit % | 20 |
unique volkuurs clutch poison duration +% final | -50 |
object inherent damage +% final per frenzy charge | 4 |
minion global minimum added cold damage | 4 |
minion global maximum added cold damage | 7 |
minion global minimum added physical damage | 36 |
minion global maximum added physical damage | 51 |
minion damage +% if have used a minion skill recently | 18 |
number of minion abyss jewels | 5 |
maximum rage | 50 |
enemies you curse have malediction | 1 |
base helmet maximum energy shield | 272 |
minion accuracy rating +% | 160 |
base body armour maximum energy shield | 351 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
herald of agony mana reservation +% | -30 |
melee variation | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |