Grandmasters: FyPeRoN /123
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
200 регенерации маны в секунду
100% увеличение максимального итогового восстановления здоровья в секунду от похищения
100% увеличение максимального итогового восстановления маны в секунду от похищения
100% уменьшение количества удержанных умениями ресурсов
level70
main hand weapon type9
off hand weapon type14
block while dual wielding %15
physical damage +%63
local physical damage +%77
local minimum added physical damage18
local maximum added physical damage28
physical bow damage +%78
attack minimum added fire damage3
attack maximum added fire damage8
attack speed +%44
bow attack speed +%2
accuracy rating26
accuracy rating +%20
base critical strike multiplier +35
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
base life gained on enemy death10
maximum physical damage reduction %90
base physical damage reduction rating609
local physical damage reduction rating +%190
base evasion rating1052
evasion rating +%96
local evasion rating +%27
base maximum life325
maximum life +%160
base maximum mana65
maximum mana +%20
mana regeneration rate per minute %105
base maximum energy shield57
energy shield recharge rate per minute %2000
base resist all elements %53
resist all elements % per endurance charge4
base fire damage resistance %57
base cold damage resistance %78
base lightning damage resistance %78
projectiles pierce 1 additional target per 10 stat value30
arrows pierce 1 additional target per 10 stat value10
base projectile speed +%10
base movement velocity +%13
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%39
main hand base weapon attack duration ms909
main hand base maximum attack distance120
main hand quality20
base stun duration +%15
local base evasion rating44
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%37
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%52
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%140
critical strike chance +% per power charge50
local critical strike chance +%46
bow critical strike chance +%202
accuracy rating per level2
evasion rating per level300
base strength64
additional strength61
base intelligence74
base dexterity292
additional dexterity19
additional all attributes5
base critical strike multiplier150
bow critical strike multiplier +46
avoid all elemental status %8
from armour movement speed +%-3
keystone acrobatics1
main hand local physical damage +%77
main hand local minimum added physical damage52
main hand local maximum added physical damage117
main hand local critical strike chance500
main hand local critical strike chance +%46
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
footstep effect variation14
number of equipped uniques3
additional dexterity and intelligence24
fire and cold damage resistance %15
fire and lightning damage resistance %16
map spawn two bosses20
damage over time +%45
unique fire damage shocks1
unique cold damage ignites1
unique lightning damage freezes1
arrow damage +50% vs pierced targets1
attack minimum added physical damage with bow14
attack maximum added physical damage with bow20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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