Grandmasters: Hrimfjolldr /122
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 200 регенерации маны в секунду 100% увеличение максимального итогового восстановления здоровья в секунду от похищения 100% увеличение максимального итогового восстановления маны в секунду от похищения 100% уменьшение количества удержанных умениями ресурсов |
level | 97 |
main hand weapon type | 3 |
off hand weapon type | 13 |
local extra max charges | 19 |
shield block % | 71 |
old do not use spell block % from assumed block value | 110 |
block while dual wielding % | 15 |
block recovery +% | 90 |
shield armour +% | 60 |
spell damage +% | 67 |
local physical damage +% | 114 |
attack minimum added cold damage | 6 |
attack maximum added cold damage | 11 |
lightning damage +% | 195 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 20 |
attack speed +% | 12 |
old do not use life leech from physical damage % | 2 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1644 |
physical damage reduction rating +% | 6 |
local physical damage reduction rating +% | 55 |
base evasion rating | 1017 |
base maximum life | 577 |
maximum life +% | 201 |
base maximum mana | 90 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 48 |
base maximum energy shield | 54 |
maximum energy shield +% | 25 |
local energy shield +% | 131 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 26 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 110 |
base cold damage resistance % | 107 |
base lightning damage resistance % | 88 |
base chaos damage resistance % | 20 |
number of chains | 1 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
shock duration +% | 100 |
base cast speed +% | 19 |
base stun recovery +% | 8 |
main hand base weapon attack duration ms | 952 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
base stun duration +% | 40 |
local base physical damage reduction rating | 54 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 32 |
weapon lightning damage +% | 30 |
resist all elements +% while holding shield | 22 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 90 |
elemental damage +% | 86 |
shield maximum energy shield +% | 80 |
melee physical damage +% | 20 |
maximum block % | 75 |
shield physical damage reduction rating +% | 50 |
base shield maximum energy shield | 211 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 254 |
additional strength | 159 |
base intelligence | 273 |
additional intelligence | 27 |
base dexterity | 73 |
additional dexterity | 38 |
base reduce enemy lightning resistance % | 2 |
base critical strike multiplier | 150 |
base chance to shock % | 25 |
global always hit | 1 |
global cannot crit | 1 |
from armour movement speed +% | -6 |
local armour and evasion +% | 121 |
main hand local physical damage +% | 114 |
main hand local minimum added physical damage | 45 |
main hand local maximum added physical damage | 84 |
main hand local critical strike chance | 500 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
dummy stat display nothing | 1 |
melee damage +% | 12 |
footstep effect variation | 4 |
number of equipped uniques | 5 |
fire and cold damage resistance % | 16 |
map spawn two bosses | 20 |
local unique attacks cast socketed lightning spells % | 50 |
main hand local unique attacks cast socketed lightning spells % | 50 |
old do not use base life leech from lightning damage permyriad | 200 |
local strength requirement + | 200 |
local intelligence requirement + | 300 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.