Grandmasters: Yamizou /112
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 100% увеличение максимального итогового восстановления здоровья в секунду от похищения 100% увеличение максимального итогового восстановления маны в секунду от похищения |
| level | 87 |
| main hand weapon type | 6 |
| off hand weapon type | 13 |
| local extra max charges | 11 |
| shield block % | 24 |
| block while dual wielding % | 15 |
| spell damage +% | 13 |
| attack minimum added cold damage | 11 |
| attack maximum added cold damage | 18 |
| attack speed +% | 10 |
| accuracy rating | 8 |
| base mana gained on enemy death | 1 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 108 |
| base evasion rating | 145 |
| base maximum life | 179 |
| maximum life +% | 52 |
| base maximum mana | 132 |
| maximum mana +% | 48 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 100 |
| base maximum energy shield | 663 |
| maximum energy shield +% | 168 |
| local energy shield | 140 |
| local energy shield +% | 167 |
| energy shield recharge rate per minute % | 2000 |
| energy shield delay -% | 45 |
| base resist all elements % | 37 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 66 |
| base cold damage resistance % | 88 |
| base lightning damage resistance % | 124 |
| base chaos damage resistance % | 25 |
| base item found rarity +% | 111 |
| minion maximum life +% | 110 |
| base number of spectres allowed | 3 |
| base number of zombies allowed | 8 |
| base movement velocity +% | 15 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base cast speed +% | 6 |
| local attribute requirements +% | -18 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 120 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 1 |
| buff effect on self +% | 21 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| minion damage +% | 132 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 144 |
| base shield maximum energy shield | 121 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| local socketed minion gem level + | 2 |
| max fuse arrow orbs | 5 |
| base number of skeletons allowed | 8 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 94 |
| base intelligence | 282 |
| additional intelligence | 50 |
| base dexterity | 114 |
| additional dexterity | 25 |
| additional all attributes | 32 |
| base critical strike multiplier | 150 |
| minion movement speed +% | 11 |
| from armour movement speed +% | -6 |
| local armour and energy shield +% | 13 |
| local armour and evasion +% | 41 |
| main hand local minimum added physical damage | 14 |
| main hand local maximum added physical damage | 25 |
| main hand local critical strike chance | 800 |
| base reservation +% | -34 |
| base aura area of effect +% | 54 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 76 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| life reserved by stat % | 30 |
| local cannot be used with chaos innoculation | 1 |
| number of equipped uniques | 3 |
| local has X sockets | 1 |
| fire and cold damage resistance % | 11 |
| map spawn two bosses | 20 |
| aura effect +% | 54 |
| minion attack speed +% | 20 |
| minion cast speed +% | 20 |
| old do not use minion life leech from any damage permyriad | 400 |
| minion life regeneration rate per minute % | 150 |
| minion elemental resistance % | 16 |
| minion chaos resistance % | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.