Grandmasters: Yamizou /112
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech |
level | 87 |
main hand weapon type | 6 |
off hand weapon type | 13 |
local extra max charges | 11 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 13 |
attack minimum added cold damage | 11 |
attack maximum added cold damage | 18 |
attack speed +% | 10 |
accuracy rating | 8 |
base mana gained on enemy death | 1 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 108 |
base evasion rating | 145 |
base maximum life | 179 |
maximum life +% | 52 |
base maximum mana | 132 |
maximum mana +% | 48 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 100 |
base maximum energy shield | 663 |
maximum energy shield +% | 168 |
local energy shield | 140 |
local energy shield +% | 167 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 45 |
base resist all elements % | 37 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 66 |
base cold damage resistance % | 88 |
base lightning damage resistance % | 124 |
base chaos damage resistance % | 25 |
base item found rarity +% | 111 |
minion maximum life +% | 110 |
base number of spectres allowed | 3 |
base number of zombies allowed | 8 |
base movement velocity +% | 15 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
local attribute requirements +% | -18 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
buff effect on self +% | 21 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
minion damage +% | 132 |
maximum block % | 75 |
base shield physical damage reduction rating | 144 |
base shield maximum energy shield | 121 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed minion gem level + | 2 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 8 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 94 |
base intelligence | 282 |
additional intelligence | 50 |
base dexterity | 114 |
additional dexterity | 25 |
additional all attributes | 32 |
base critical strike multiplier | 150 |
minion movement speed +% | 11 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 13 |
local armour and evasion +% | 41 |
main hand local minimum added physical damage | 14 |
main hand local maximum added physical damage | 25 |
main hand local critical strike chance | 800 |
base reservation +% | -34 |
base aura area of effect +% | 54 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
life reserved by stat % | 30 |
local cannot be used with chaos innoculation | 1 |
number of equipped uniques | 3 |
local has X sockets | 1 |
fire and cold damage resistance % | 11 |
map spawn two bosses | 20 |
aura effect +% | 54 |
minion attack speed +% | 20 |
minion cast speed +% | 20 |
old do not use minion life leech from any damage permyriad | 400 |
minion life regeneration rate per minute % | 150 |
minion elemental resistance % | 16 |
minion chaos resistance % | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |