Ждущий
Демон
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [280]
It That Waits
SpectreY
Spectre OverrideMetadata/Monsters/Miner/MinerBreach2Spectre
Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Packs
  • Смотритель, Ждущий
  • Здоровье
    118%
    Ailment Threshold
    118%
    Сопротивление
    20 20 20 0
    Damage
    105%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    115%
    Type
    BreachMinerNormal
    Metadata
    MinerBreach2Normal
    Уровень
    68
    Здоровье
    7,591
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    392
    Урон от чар
    392
    Точность
    290
    Attack Time
    1.395
    Опыт
    10,255
    Ailment Threshold
    7,591
    Chill
    24
    Shock
    24
    Brittle
    136
    Scorch
    24
    Sap
    66
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 314–471
    Шанс критического удара: 5%
    Attack Time: 1.395 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }
    
    BaseEvents
    {
    	set_is_small_breach_monster = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Normal"] = {
        name = "It That Waits",
        life = 1.18,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    Ждущий
    Демон
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    It That Waits
    SpectreY
    Spectre OverrideMetadata/Monsters/Miner/MinerBreach2Spectre
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
    Packs
  • Смотритель, Ждущий
  • Здоровье
    130%
    Ailment Threshold
    130%
    Сопротивление
    20 20 20 0
    Damage
    140%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    115%
    Type
    BreachMiner
    Metadata
    MinerBreach2
    Уровень
    68
    Здоровье
    8,363
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    523
    Урон от чар
    523
    Точность
    290
    Attack Time
    1.395
    Опыт
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 418–628
    Шанс критического удара: 5%
    Attack Time: 1.395 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }
    
    BaseEvents
    {
    	set_is_small_breach_monster = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2"] = {
        name = "It That Waits",
        life = 1.3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    Ждущий
    Демон
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    It That Waits
    SpectreY
    Spectre OverrideMetadata/Monsters/Miner/MinerBreach2Spectre
    AreaВладения Уул-Нетол, Владения Чаюлы, Владения Ксофа, Владения Тул, Владения Иш, Владения Уул-Нетол, Владения Чаюлы, Владения Ксофа, Владения Тул, Владения Иш, Владения Уул-Нетол, Владения Чаюлы, Владения Ксофа, Владения Тул, Владения Иш, Владения Уул-Нетол, Владения Чаюлы, Владения Ксофа, Владения Тул, Владения Иш, Владения Уул-Нетол, Владения Чаюлы, Владения Ксофа, Владения Тул, Владения Иш
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
    Packs
  • Владения Ксофа, Владения Ксофа, Владения Ксофа, Владения Ксофа: Смотритель, Ждущий
  • Владения Тул, Владения Тул, Владения Тул, Владения Тул: Смотритель, Ждущий
  • Владения Иш, Владения Иш, Владения Иш, Владения Иш: Смотритель, Ждущий
  • Владения Уул-Нетол, Владения Уул-Нетол, Владения Уул-Нетол, Владения Уул-Нетол: Смотритель, Ждущий
  • Владения Чаюлы, Владения Чаюлы, Владения Чаюлы, Владения Чаюлы: Смотритель, Ждущий
  • Владения Ксофа: Смотритель, Ждущий
  • Владения Тул: Смотритель, Ждущий
  • Владения Иш: Смотритель, Ждущий
  • Владения Уул-Нетол: Смотритель, Ждущий
  • Владения Чаюлы: Смотритель, Ждущий
  • Здоровье
    358%
    Ailment Threshold
    358%
    Сопротивление
    20 20 20 0
    Damage
    140%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    115%
    Type
    BreachMinerMap
    Metadata
    MinerBreach2Map
    Уровень
    84
    Здоровье
    126,356
    Броня
    99,834
    Уклонение
    8,120
    Энергетический щит
    0
    Damage
    1,334
    Урон от чар
    1,334
    Точность
    538
    Attack Time
    1.395
    Опыт
    13,250
    Ailment Threshold
    126,356
    Chill
    400
    Shock
    400
    Brittle
    2,260
    Scorch
    400
    Sap
    1,104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1068–1601
    Шанс критического удара: 5%
    Attack Time: 1.395 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }
    
    BaseEvents
    {
    	set_is_small_breach_monster = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Map"] = {
        name = "It That Waits",
        life = 3.58,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    Ждущий
    Демон
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    It That Waits
    SpectreY
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
    Здоровье
    358%
    Ailment Threshold
    358%
    Сопротивление
    20 20 20 0
    Damage
    140%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    115%
    Type
    BreachMinerMap
    Metadata
    MinerBreach2Spectre
    Уровень
    68
    Здоровье
    23,031
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    523
    Урон от чар
    523
    Точность
    290
    Attack Time
    1.395
    Опыт
    10,255
    Ailment Threshold
    23,031
    Chill
    73
    Shock
    73
    Brittle
    412
    Scorch
    73
    Sap
    201
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 418–628
    Шанс критического удара: 5%
    Attack Time: 1.395 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Spectre"] = {
        name = "It That Waits",
        life = 3.58,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    Ждущий
    Демон
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    It That Waits
    SpectreN
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
    Здоровье
    130%
    Ailment Threshold
    130%
    Сопротивление
    20 20 20 0
    Damage
    140%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    115%
    Type
    BreachMinerAvatar
    Metadata
    MinerBreach2Avatar
    Уровень
    68
    Здоровье
    8,363
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    523
    Урон от чар
    523
    Точность
    290
    Attack Time
    1.395
    Опыт
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 418–628
    Шанс критического удара: 5%
    Attack Time: 1.395 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Avatar"] = {
        name = "It That Waits",
        life = 1.3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed