It That Waits
ปีศาจ
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [280]
SpectreY
Spectre OverrideMetadata/Monsters/Miner/MinerBreach2Spectre
Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Packs
  • It That Watches, It That Waits
  • พลังชีวิต
    118%
    Ailment Threshold
    118%
    ค่าต้านทาน
    20 20 20 0
    Damage
    105%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    115%
    Type
    BreachMinerNormal
    Metadata
    MinerBreach2Normal
    เลเวล
    68
    พลังชีวิต
    7,591
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    392
    ความเสียหายเวท
    392
    ความแม่นยำ
    290
    Attack Time
    1.395
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    7,591
    Chill
    24
    Shock
    24
    Brittle
    136
    Scorch
    24
    Sap
    66
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 314–471
    โอกาสคริติคอล: 5%
    Attack Time: 1.395 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }
    
    BaseEvents
    {
    	set_is_small_breach_monster = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Normal"] = {
        name = "It That Waits",
        life = 1.18,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    It That Waits
    ปีศาจ
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    SpectreY
    Spectre OverrideMetadata/Monsters/Miner/MinerBreach2Spectre
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
    Packs
  • It That Watches, It That Waits
  • พลังชีวิต
    130%
    Ailment Threshold
    130%
    ค่าต้านทาน
    20 20 20 0
    Damage
    140%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    115%
    Type
    BreachMiner
    Metadata
    MinerBreach2
    เลเวล
    68
    พลังชีวิต
    8,363
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    523
    ความเสียหายเวท
    523
    ความแม่นยำ
    290
    Attack Time
    1.395
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 418–628
    โอกาสคริติคอล: 5%
    Attack Time: 1.395 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }
    
    BaseEvents
    {
    	set_is_small_breach_monster = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2"] = {
        name = "It That Waits",
        life = 1.3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    It That Waits
    ปีศาจ
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    SpectreY
    Spectre OverrideMetadata/Monsters/Miner/MinerBreach2Spectre
    Areaแดนของอูล-เนโทล, แดนของชายูล่า, แดนของซอปห์, แดนของทุล, แดนของเอ็ช, แดนของอูล-เนโทล, แดนของชายูล่า, แดนของซอปห์, แดนของทุล, แดนของเอ็ช, แดนของอูล-เนโทล, แดนของชายูล่า, แดนของซอปห์, แดนของทุล, แดนของเอ็ช, แดนของอูล-เนโทล, แดนของชายูล่า, แดนของซอปห์, แดนของทุล, แดนของเอ็ช, แดนของอูล-เนโทล, แดนของชายูล่า, แดนของซอปห์, แดนของทุล, แดนของเอ็ช
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
    Packs
  • แดนของซอปห์, แดนของซอปห์, แดนของซอปห์, แดนของซอปห์: It That Watches, It That Waits
  • แดนของทุล, แดนของทุล, แดนของทุล, แดนของทุล: It That Watches, It That Waits
  • แดนของเอ็ช, แดนของเอ็ช, แดนของเอ็ช, แดนของเอ็ช: It That Watches, It That Waits
  • แดนของอูล-เนโทล, แดนของอูล-เนโทล, แดนของอูล-เนโทล, แดนของอูล-เนโทล: It That Watches, It That Waits
  • แดนของชายูล่า, แดนของชายูล่า, แดนของชายูล่า, แดนของชายูล่า: It That Watches, It That Waits
  • แดนของซอปห์: It That Watches, It That Waits
  • แดนของทุล: It That Watches, It That Waits
  • แดนของเอ็ช: It That Watches, It That Waits
  • แดนของอูล-เนโทล: It That Watches, It That Waits
  • แดนของชายูล่า: It That Watches, It That Waits
  • พลังชีวิต
    358%
    Ailment Threshold
    358%
    ค่าต้านทาน
    20 20 20 0
    Damage
    140%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    115%
    Type
    BreachMinerMap
    Metadata
    MinerBreach2Map
    เลเวล
    84
    พลังชีวิต
    126,356
    ค่าเกราะ
    99,834
    การหลบหลีก
    8,120
    โล่พลังงาน
    0
    Damage
    1,334
    ความเสียหายเวท
    1,334
    ความแม่นยำ
    538
    Attack Time
    1.395
    ค่าประสบการณ์
    13,250
    Ailment Threshold
    126,356
    Chill
    400
    Shock
    400
    Brittle
    2,260
    Scorch
    400
    Sap
    1,104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 1068–1601
    โอกาสคริติคอล: 5%
    Attack Time: 1.395 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }
    
    BaseEvents
    {
    	set_is_small_breach_monster = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Map"] = {
        name = "It That Waits",
        life = 3.58,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    It That Waits
    ปีศาจ
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    SpectreY
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
    พลังชีวิต
    358%
    Ailment Threshold
    358%
    ค่าต้านทาน
    20 20 20 0
    Damage
    140%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    115%
    Type
    BreachMinerMap
    Metadata
    MinerBreach2Spectre
    เลเวล
    68
    พลังชีวิต
    23,031
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    523
    ความเสียหายเวท
    523
    ความแม่นยำ
    290
    Attack Time
    1.395
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    23,031
    Chill
    73
    Shock
    73
    Brittle
    412
    Scorch
    73
    Sap
    201
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 418–628
    โอกาสคริติคอล: 5%
    Attack Time: 1.395 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Spectre"] = {
        name = "It That Waits",
        life = 3.58,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    It That Waits
    ปีศาจ
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [280]
    SpectreN
    Tagsbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
    พลังชีวิต
    130%
    Ailment Threshold
    130%
    ค่าต้านทาน
    20 20 20 0
    Damage
    140%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    115%
    Type
    BreachMinerAvatar
    Metadata
    MinerBreach2Avatar
    เลเวล
    68
    พลังชีวิต
    8,363
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    523
    ความเสียหายเวท
    523
    ความแม่นยำ
    290
    Attack Time
    1.395
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 418–628
    โอกาสคริติคอล: 5%
    Attack Time: 1.395 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerBreach2Avatar"] = {
        name = "It That Waits",
        life = 1.3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • stance movement speed +% final [280]
    IdStanceMinerRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Craft Tagsspeed
    Edit

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