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Оролат, Гроза слизней
Зверь
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
monster dropped item rarity +% [0]
monster slain experience +% [100]
Не может быть отброшен
Orolath, Slug Crusher
Spectre
Tagsbeast, blight_boss, blight_monster, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Здоровье
1800%
Уклонение
+5%
Ailment Threshold
1800%
Сопротивление
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.62 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
BlightGoatmanBoss
Metadata
GoatmanBossLeaper
Spectre Reservation
84%
Companion Reservation
42.3%
Уровень
68
Здоровье
2,508,234
Броня
28,790
Уклонение
4,976
Damage
638
Урон от чар
953
Точность
580
Attack Time
1.0854
Опыт
112,805
Minion Life
544,058
Minion Damage
510
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
Phys Convert Ele
240%
BlightBossGoatmanLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Наскок
Base Damage: 448672
Шанс критического удара: 5%
Attack Time: 1.62 сек.
Герой прыгает высоко вверх и приземляется в указанное место, наносит урон врагам своим оружием и отталкивает их. Враги, на которых приземлится герой, будут отброшены. Умение требует топор, булаву, скипетр, меч или посох.
Наносит на 100% больше урона
Скорость атаки на 35% меньше
Базовый радиус - 1.5 м
active skill area of effect radius +% final [100]
cast time overrides attack duration [1]
is area damage [1]
iconleapslam
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448672
Шанс критического удара: 5%
Attack Time: 1.62 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/GoatmanBossLeaper"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Orolath, Slug Crusher",
    life = 18,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.62,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "BlightBossGoatmanLeapSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightBossGoatmanLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-35, 100, 100, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
FamilyMonsterCannotBeSlowed
Domainsмонстр (3)
GenerationTypeуник (3)
Req. level1
Stats
  • action speed cannot be reduced below base 1 1 Global — Неизменяемое значение
  • movement speed cannot be reduced below base 1 1 Global — Неизменяемое значение
  • Craft TagsСкорость
    monster dropped item rarity +% [0]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 0 0 Global
  • Не может быть отброшен
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Неизменяемое значение
  • Edit

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