Гремящий подопытный
Нежитьmonster no map drops [1]
stance movement speed +% final [-59]
stance movement speed +% final [11]
stance movement speed +% final [11]
Rattling Experiment
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeSwordSpectre |
| Tags | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Packs |
Здоровье
220%
Броня
+25%
Ailment Threshold
220%
Сопротивление
Damage
132%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±30%
Опыт
110%
Model Size
100%
Type
HeistProjectSkeletonMelee
Metadata
ProjectSkeletonMeleeSword
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
14,153
Броня
35,988
Уклонение
4,739
Damage
493
Урон от чар
493
Точность
580
Attack Time
1.5
Опыт
11,281
Minion Life
3,070
Minion Damage
394
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistSkeletonMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Выпускает дополнительных снарядов: 2
30% физического урона становится уроном хаосом
25% снижение скорости снаряда
На 65% меньше урона снарядами
base is projectile [1]
GAHeistSkeletonCleave
Triggerable, Attack
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
25% физического урона становится уроном хаосом
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistUndeadAtFormationMarker
Spell
Время применения: 0.3 сек.
Перезарядка: 5 сек.
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistSummonedMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistSummonedMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeSword"] = {
name = "Rattling Experiment",
life = 2.2,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.32,
damageSpread = 0.3,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"HeistSkeletonMelee",
"HeistSkeletonMoltenStrike",
"GAHeistSkeletonCleave",
"EASHeistUndeadAtFormationMarker",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMoltenStrike"] = {
name = "Molten Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Fire] = true,
[SkillType.RangedAttack] = true,
[SkillType.ProjectilesNotFromUser] = true,
[SkillType.ThresholdJewelChaining] = true,
[SkillType.Multistrikeable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_additional_projectiles",
"active_skill_projectile_damage_+%_final",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 2, -65, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistSkeletonCleave"] = {
name = "GAHeistSkeletonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHeistUndeadAtFormationMarker"] = {
name = "EASHeistUndeadAtFormationMarker",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
stance movement speed +% final [-59]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
stance movement speed +% final [11]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Гремящий подопытный
Нежитьstance movement speed +% final [-59]
stance movement speed +% final [11]
stance movement speed +% final [11]
Rattling Experiment
| Spectre | Y |
|---|---|
| Tags | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Packs |
Здоровье
220%
Броня
+25%
Ailment Threshold
220%
Сопротивление
Damage
132%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±30%
Опыт
110%
Model Size
100%
Type
HeistProjectSkeletonMelee
Metadata
ProjectSkeletonMeleeSwordSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
14,153
Броня
35,988
Уклонение
4,739
Damage
493
Урон от чар
493
Точность
580
Attack Time
1.5
Опыт
11,281
Minion Life
3,070
Minion Damage
394
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistSkeletonMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Выпускает дополнительных снарядов: 2
30% физического урона становится уроном хаосом
25% снижение скорости снаряда
На 65% меньше урона снарядами
base is projectile [1]
GAHeistSkeletonCleave
Triggerable, Attack
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
25% физического урона становится уроном хаосом
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Functions
{
DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );"
DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );"
AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );"
AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );"
}
Animated
{
on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );"
on_event_add_arrow = "SetStateTo( arrow_visible, 1 );"
}
StateMachine
{
define_state = "arrow_visible;"
on_state_arrow_visible_0 =
"
Call( DetachMilitaryArrow );
Call( DetachThugArrow );
"
on_state_arrow_visible_1 =
"
IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } );
IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } );
"
}
Animated
{
on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );"
on_event_apply_trail_epk_R =
"
IfVarietyContains( Thug,
{
IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
} );
"
on_event_remove_trail_epk_R =
"
IfVarietyContains( Thug,
{
IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
} );
"
}
Actor
{
on_destroy_Melee =
"
IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
"
}
Life
{
on_death =
"
IfVarietyContains( Thug,
{
Call( DetachThugArrow );
RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeSwordSpectre"] = {
name = "Rattling Experiment",
life = 2.2,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.32,
damageSpread = 0.3,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"HeistSkeletonMelee",
"HeistSkeletonMoltenStrike",
"GAHeistSkeletonCleave",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMoltenStrike"] = {
name = "Molten Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Fire] = true,
[SkillType.RangedAttack] = true,
[SkillType.ProjectilesNotFromUser] = true,
[SkillType.ThresholdJewelChaining] = true,
[SkillType.Multistrikeable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_additional_projectiles",
"active_skill_projectile_damage_+%_final",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 2, -65, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistSkeletonCleave"] = {
name = "GAHeistSkeletonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
stance movement speed +% final [-59]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
stance movement speed +% final [11]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Гремящий подопытный
Нежить20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
monster no map drops [1]
Вы получаете 10% урона от заблокированных ударов
monster no map drops [1]
stance movement speed +% final [-59]
stance movement speed +% final [11]
stance movement speed +% final [11]
Rattling Experiment
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeSwordShieldSpectre |
| Tags | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Packs |
Здоровье
220%
Броня
+25%
Ailment Threshold
220%
Сопротивление
Damage
132%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±30%
Опыт
110%
Model Size
100%
Type
HeistProjectSkeletonMelee
Metadata
ProjectSkeletonMeleeSwordShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
14,153
Броня
35,988
Уклонение
4,739
Damage
493
Урон от чар
493
Точность
580
Attack Time
1.5
Опыт
11,281
Minion Life
3,070
Minion Damage
394
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistSkeletonMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Выпускает дополнительных снарядов: 2
30% физического урона становится уроном хаосом
25% снижение скорости снаряда
На 65% меньше урона снарядами
base is projectile [1]
GAHeistSkeletonCleave
Triggerable, Attack
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
25% физического урона становится уроном хаосом
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistUndeadAtFormationMarker
Spell
Время применения: 0.3 сек.
Перезарядка: 5 сек.
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistSummonedMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistSummonedMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeSwordShield"] = {
name = "Rattling Experiment",
life = 2.2,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.32,
damageSpread = 0.3,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"HeistSkeletonMelee",
"HeistSkeletonMoltenStrike",
"GAHeistSkeletonCleave",
"EASHeistUndeadAtFormationMarker",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMoltenStrike"] = {
name = "Molten Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Fire] = true,
[SkillType.RangedAttack] = true,
[SkillType.ProjectilesNotFromUser] = true,
[SkillType.ThresholdJewelChaining] = true,
[SkillType.Multistrikeable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_additional_projectiles",
"active_skill_projectile_damage_+%_final",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 2, -65, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistSkeletonCleave"] = {
name = "GAHeistSkeletonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHeistUndeadAtFormationMarker"] = {
name = "EASHeistUndeadAtFormationMarker",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
stance movement speed +% final [-59]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
stance movement speed +% final [11]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Гремящий подопытный
Нежить20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Вы получаете 10% урона от заблокированных ударов
stance movement speed +% final [-59]
stance movement speed +% final [11]
stance movement speed +% final [11]
Rattling Experiment
| Spectre | Y |
|---|---|
| Tags | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Packs |
Здоровье
220%
Броня
+25%
Ailment Threshold
220%
Сопротивление
Damage
132%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±30%
Опыт
110%
Model Size
100%
Type
HeistProjectSkeletonMelee
Metadata
ProjectSkeletonMeleeSwordShieldSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
14,153
Броня
35,988
Уклонение
4,739
Damage
493
Урон от чар
493
Точность
580
Attack Time
1.5
Опыт
11,281
Minion Life
3,070
Minion Damage
394
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistSkeletonMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Выпускает дополнительных снарядов: 2
30% физического урона становится уроном хаосом
25% снижение скорости снаряда
На 65% меньше урона снарядами
base is projectile [1]
GAHeistSkeletonCleave
Triggerable, Attack
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
25% физического урона становится уроном хаосом
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Functions
{
DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );"
DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );"
AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );"
AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );"
}
Animated
{
on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );"
on_event_add_arrow = "SetStateTo( arrow_visible, 1 );"
}
StateMachine
{
define_state = "arrow_visible;"
on_state_arrow_visible_0 =
"
Call( DetachMilitaryArrow );
Call( DetachThugArrow );
"
on_state_arrow_visible_1 =
"
IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } );
IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } );
"
}
Animated
{
on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );"
on_event_apply_trail_epk_R =
"
IfVarietyContains( Thug,
{
IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
} );
"
on_event_remove_trail_epk_R =
"
IfVarietyContains( Thug,
{
IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
} );
"
}
Actor
{
on_destroy_Melee =
"
IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
"
}
Life
{
on_death =
"
IfVarietyContains( Thug,
{
Call( DetachThugArrow );
RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeSwordShieldSpectre"] = {
name = "Rattling Experiment",
life = 2.2,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.32,
damageSpread = 0.3,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"HeistSkeletonMelee",
"HeistSkeletonMoltenStrike",
"GAHeistSkeletonCleave",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMoltenStrike"] = {
name = "Molten Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Fire] = true,
[SkillType.RangedAttack] = true,
[SkillType.ProjectilesNotFromUser] = true,
[SkillType.ThresholdJewelChaining] = true,
[SkillType.Multistrikeable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_additional_projectiles",
"active_skill_projectile_damage_+%_final",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 2, -65, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistSkeletonCleave"] = {
name = "GAHeistSkeletonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
stance movement speed +% final [-59]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
stance movement speed +% final [11]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Гремящий подопытный
Нежитьmonster no map drops [1]
stance movement speed +% final [-59]
stance movement speed +% final [11]
stance movement speed +% final [11]
Rattling Experiment
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeAxeSpectre |
| Tags | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
| Packs |
Здоровье
220%
Броня
+25%
Ailment Threshold
220%
Сопротивление
Damage
132%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±30%
Опыт
110%
Model Size
100%
Type
HeistProjectSkeletonMelee
Metadata
ProjectSkeletonMeleeAxe
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
14,153
Броня
35,988
Уклонение
4,739
Damage
493
Урон от чар
493
Точность
580
Attack Time
1.5
Опыт
11,281
Minion Life
3,070
Minion Damage
394
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistSkeletonMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Выпускает дополнительных снарядов: 2
30% физического урона становится уроном хаосом
25% снижение скорости снаряда
На 65% меньше урона снарядами
base is projectile [1]
GAHeistSkeletonCleave
Triggerable, Attack
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
25% физического урона становится уроном хаосом
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistUndeadAtFormationMarker
Spell
Время применения: 0.3 сек.
Перезарядка: 5 сек.
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistSummonedMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistSummonedMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeAxe"] = {
name = "Rattling Experiment",
life = 2.2,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.32,
damageSpread = 0.3,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Axe",
skillList = {
"HeistSkeletonMelee",
"HeistSkeletonMoltenStrike",
"GAHeistSkeletonCleave",
"EASHeistUndeadAtFormationMarker",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMoltenStrike"] = {
name = "Molten Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Fire] = true,
[SkillType.RangedAttack] = true,
[SkillType.ProjectilesNotFromUser] = true,
[SkillType.ThresholdJewelChaining] = true,
[SkillType.Multistrikeable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_additional_projectiles",
"active_skill_projectile_damage_+%_final",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 2, -65, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistSkeletonCleave"] = {
name = "GAHeistSkeletonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHeistUndeadAtFormationMarker"] = {
name = "EASHeistUndeadAtFormationMarker",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
stance movement speed +% final [-59]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
stance movement speed +% final [11]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Гремящий подопытный
Нежитьstance movement speed +% final [-59]
stance movement speed +% final [11]
stance movement speed +% final [11]
Rattling Experiment
| Spectre | Y |
|---|---|
| Tags | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
| Packs |
Здоровье
220%
Броня
+25%
Ailment Threshold
220%
Сопротивление
Damage
132%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±30%
Опыт
110%
Model Size
100%
Type
HeistProjectSkeletonMelee
Metadata
ProjectSkeletonMeleeAxeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
14,153
Броня
35,988
Уклонение
4,739
Damage
493
Урон от чар
493
Точность
580
Attack Time
1.5
Опыт
11,281
Minion Life
3,070
Minion Damage
394
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistSkeletonMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Выпускает дополнительных снарядов: 2
30% физического урона становится уроном хаосом
25% снижение скорости снаряда
На 65% меньше урона снарядами
base is projectile [1]
GAHeistSkeletonCleave
Triggerable, Attack
Base Damage: 345–641
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
25% физического урона становится уроном хаосом
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Functions
{
DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );"
DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );"
AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );"
AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );"
}
Animated
{
on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );"
on_event_add_arrow = "SetStateTo( arrow_visible, 1 );"
}
StateMachine
{
define_state = "arrow_visible;"
on_state_arrow_visible_0 =
"
Call( DetachMilitaryArrow );
Call( DetachThugArrow );
"
on_state_arrow_visible_1 =
"
IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } );
IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } );
"
}
Animated
{
on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );"
on_event_apply_trail_epk_R =
"
IfVarietyContains( Thug,
{
IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
} );
"
on_event_remove_trail_epk_R =
"
IfVarietyContains( Thug,
{
IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
} );
"
}
Actor
{
on_destroy_Melee =
"
IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
"
}
Life
{
on_death =
"
IfVarietyContains( Thug,
{
Call( DetachThugArrow );
RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Science/ProjectSkeletonMeleeAxeSpectre"] = {
name = "Rattling Experiment",
life = 2.2,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.32,
damageSpread = 0.3,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Axe",
skillList = {
"HeistSkeletonMelee",
"HeistSkeletonMoltenStrike",
"GAHeistSkeletonCleave",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistSkeletonMoltenStrike"] = {
name = "Molten Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Fire] = true,
[SkillType.RangedAttack] = true,
[SkillType.ProjectilesNotFromUser] = true,
[SkillType.ThresholdJewelChaining] = true,
[SkillType.Multistrikeable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_additional_projectiles",
"active_skill_projectile_damage_+%_final",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 2, -65, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistSkeletonCleave"] = {
name = "GAHeistSkeletonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
stance movement speed +% final [-59]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
stance movement speed +% final [11]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.