Изменённый отшельник ваал
Древний
monster no drops or experience [1]
Shaped Vaal Recluse
SpectreN
Tagsanimal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider
Здоровье
500%
Ailment Threshold
500%
Сопротивление
20 20 20 0
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 12
Attack Time
0.945 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
SpiderShaped
Metadata
SpiderThornShaperMinion
Уровень
68
Здоровье
32,167
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
538
Урон от чар
538
Точность
290
Attack Time
0.945
Опыт
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 430–645
Шанс критического удара: 5%
Attack Time: 0.945 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasPortalMonsters"

Stats
{
	set_is_spider = 1
}

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasPortalMonsters"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderThornShaperMinion"] = {
    name = "Shaped Vaal Recluse",
    life = 5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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