Призрачный колдун
SpectreY
AreaСклеп, Лаборатория вечных, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний
TagsЧародейский, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead
Packs
  • Склеп: Призрачный колдун
  • Лаборатория вечных: Призрачный корсар, Призрачный колдун
  • Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Фрагмент воспоминаний, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти, Пустота памяти: Призрачный корсар, Призрачный колдун
  • Здоровье
    100%
    Energy Shield From Life
    50%
    Уклонение
    +50%
    Ailment Threshold
    100%
    Сопротивление
    0 0 40 0
    Damage
    165%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    GhostCaster
    Metadata
    GhostGreenCaster
    Уровень
    83
    Здоровье
    32,017
    Броня
    92,477
    Уклонение
    11,790
    Энергетический щит
    7,660
    Damage
    1,486
    Урон от чар
    1,486
    Точность
    518
    Attack Time
    1.5
    Опыт
    13,132
    Ailment Threshold
    32,017
    Chill
    101
    Shock
    101
    Brittle
    573
    Scorch
    101
    Sap
    280
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1189–1783
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhostIceNova
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
    Кольцо льда
    Время применения: 0.8 сек.
    Перезарядка: 3 сек.
    Герой создаёт расходящееся от него кольцо льда.
    Наносит от 1225 до 1913 урона от холода
    40% снижение скорости сотворения чар
    Базовый радиус равен 2.6 м
    active skill area of effect radius +% final [56]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/ghostpirates/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/ghostpirates/bio_stuff.epk );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GhostPirates/GhostGreenCaster"] = {
        name = "Spectral Mage",
        life = 1,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "GhostIceNova",
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhostIceNova"] = {
        name = "Ice Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "A circle of ice expands from the caster.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_area_of_effect_radius",
            "base_cast_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 36, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 60, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Призрачный колдун
    Нежить
    Spectral Mage
    SpectreY
    TagsЧародейский, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead
    Packs
  • Призрачный колдун
  • Здоровье
    100%
    Energy Shield From Life
    50%
    Уклонение
    +50%
    Ailment Threshold
    100%
    Сопротивление
    0 0 40 0
    Damage
    165%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    GhostCaster
    Metadata
    GhostGreenCasterHellscape
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    7,109
    Энергетический щит
    3,064
    Damage
    616
    Урон от чар
    616
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 493–740
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GhostIceNova
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
    Кольцо льда
    Время применения: 0.8 сек.
    Перезарядка: 3 сек.
    Герой создаёт расходящееся от него кольцо льда.
    Наносит от 731 до 1142 урона от холода
    40% снижение скорости сотворения чар
    Базовый радиус равен 2.6 м
    active skill area of effect radius +% final [56]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/ghostpirates/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/ghostpirates/bio_stuff.epk );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GhostPirates/GhostGreenCasterHellscape"] = {
        name = "Spectral Mage",
        life = 1,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "GhostIceNova",
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GhostIceNova"] = {
        name = "Ice Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "A circle of ice expands from the caster.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_area_of_effect_radius",
            "base_cast_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 36, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 60, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.25, 26, -40, -25, 56, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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