Призрачный волк-спутник
Нежить
Spectral Wolf Companion
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, undead |
Здоровье
450%
Ailment Threshold
450%
Сопротивление
40 40 40 20
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
SummonedSpectralWolf
Metadata
SummonedSpectralWolf
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
28,950
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1
Опыт
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Life { on_death = "Delete();" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Lion/SummonedSpectralWolf"] = { name = "Spectral Wolf Companion", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 11, accuracy = 3.4, weaponType1 = "Dagger", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Призрачный волк-спутник
Нежить
100% физического урона от атак похищается в виде здоровья
Spectral Wolf Companion
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead |
Здоровье
1100%
Ailment Threshold
1100%
Сопротивление
40 40 40 20
Damage
620%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
75%
Type
SummonedWolf
Metadata
SummonedWolf
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
70,767
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
2,316
Урон от чар
2,316
Точность
986
Attack Time
1.5
Опыт
20,510
Ailment Threshold
70,767
Chill
224
Shock
224
Brittle
1,266
Scorch
224
Sap
618
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1853–2779
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Life { on_death = "Delete();" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Life { on_death = "PlayEffect( Metadata/Monsters/SummonedWolf/DeathAudio.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedWolf/SummonedWolf"] = { name = "Spectral Wolf Companion", life = 11, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 6.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 3.4, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% физического урона от атак похищается в виде здоровья
Id | SummonedWolfLifeLeech |
---|---|
Family | LifeLeech |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life physical attack |