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Дух Мааты
Гуманоид
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
На 50% слабее эффект накладываемых вами не-наносящих урон состояний
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Spirit of Maata
Spectre
Tagshuman, humanoid, medium_movement, not_str, red_blood
Здоровье
405%
Energy Shield From Life
400%
Уклонение
+40%
Ailment Threshold
405%
Сопротивление
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AncestralMaataStandalone
Metadata
AncestralMaataDeepwater
Уровень
68
Здоровье
26,055
Броня
28,790
Уклонение
6,635
Энергетический щит
99,257
Damage
374
Урон от чар
374
Точность
580
Attack Time
1.5
Опыт
20,510
Minion Life
5,652
Minion Energy Shield
21,530
Minion Damage
298
Ailment Threshold
26,055
Chill
82
Shock
82
Brittle
466
Scorch
82
Sap
228
Phys Convert Ele
240%
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299448
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
DonutCircleMaata
Spell
Время применения: 1 сек.
Перезарядка: 15 сек.
Наносит от 1396 до 1707 физического урона
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
SSMMaataVine
Spell, Multicastable, Triggerable
Время применения: 1 сек.
action attack or cast time uses animation length [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
GSMaataVineCascade
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 528.2 до 792.3 физического урона
is area damage [1]
GTMaataVineCascade
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralMaataDeepwater"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Spirit of Maata",
    life = 4.05,
    energyShield = 4,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Sceptre",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMMaataVine",
        "GSMaataVineCascade",
        "DonutCircleMaata",
        "GTMaataVineCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMMaataVine"] = {
    name = "SSMMaataVine",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 632, -60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMaataVineCascade"] = {
    name = "GSMaataVineCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DonutCircleMaata"] = {
    name = "DonutCircleMaata",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 50, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTMaataVineCascade"] = {
    name = "GTMaataVineCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
На 50% слабее эффект накладываемых вами не-наносящих урон состояний
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
FamilyAncestralTrialMonster
Domainsмонстр (3)
GenerationTypeуник (3)
Req. level1
Stats
  • self bleed duration +% final -50 -50 Global
  • self ignite duration +% final -50 -50 Global
  • self poison duration +% final -50 -50 Global
  • ranger hidden ascendancy non damaging elemental ailment effect +% final -50 -50 Global
  • Дух Мааты
    Гуманоид
    Spirit of Maata
    Spectre
    Tagshuman, humanoid, medium_movement, not_str, red_blood
    Здоровье
    90%
    Energy Shield From Life
    400%
    Уклонение
    +40%
    Ailment Threshold
    90%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    5 ~ 20
    Attack Time
    1 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    AncestralMaataMinion
    Metadata
    AncestralMaataMinion
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    5,790
    Броня
    28,790
    Уклонение
    6,635
    Энергетический щит
    22,057
    Damage
    374
    Урон от чар
    374
    Точность
    580
    Attack Time
    1
    Опыт
    10,255
    Minion Life
    1,256
    Minion Energy Shield
    4,784
    Minion Damage
    298
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299448
    Шанс критического удара: 5%
    Attack Time: 1 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DonutCircleMaata
    Spell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    Наносит от 1396 до 1707 физического урона
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    voll slam damage +% final at centre [50]
    SSMMaataVine
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    alternate minion [632]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-40]
    summon specific monsters radius +% [-60]
    summoned monsters are minions [1]
    GSMaataVineCascade
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 528.2 до 792.3 физического урона
    is area damage [1]
    GTMaataVineCascade
    Triggerable, Spell
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralMaataMinion"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spirit of Maata",
        life = 0.9,
        energyShield = 4,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "Sceptre",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SSMMaataVine",
            "GSMaataVineCascade",
            "DonutCircleMaata",
            "GTMaataVineCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMaataVine"] = {
        name = "SSMMaataVine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 632, -60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMaataVineCascade"] = {
        name = "GSMaataVineCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DonutCircleMaata"] = {
        name = "DonutCircleMaata",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "voll_slam_damage_+%_final_at_centre",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTMaataVineCascade"] = {
        name = "GTMaataVineCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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