瑪塔之靈
人形
Spirit of Maata
幽魂Y
標籤human, humanoid, medium_movement, not_str, red_blood
生命
90%
生命轉為護盾
400%
閃避
+40%
異常狀態臨界值
90%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 20
攻擊間隔
1 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralMaataMinion
Metadata
AncestralMaataMinion
IsSummoned
Y
等級
68
生命
5,790
護甲
28,790
閃避
6,635
能量護盾
24,508
傷害
374
法術傷害
374
命中
290
攻擊間隔
1
經驗值
10,255
異常狀態臨界值
5,790
冰緩
18
感電
18
易碎
104
焦灼
18
殘喘
51
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DonutCircleMaata
法術
施放時間: 1 秒
冷卻時間: 15 秒
造成 13961707 物理傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
SSMMaataVine
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
GSMaataVineCascade
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 528.2792.3 物理傷害
is area damage [1]
GTMaataVineCascade
可觸發, 法術
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"

Life
{
	on_death =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk );
	"

	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralMaataMinion"] = {
    name = "Spirit of Maata",
    life = 0.9,
    energyShield = 4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Sceptre",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMMaataVine",
        "GSMaataVineCascade",
        "DonutCircleMaata",
        "GTMaataVineCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMMaataVine"] = {
    name = "SSMMaataVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 632, -60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMaataVineCascade"] = {
    name = "GSMaataVineCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DonutCircleMaata"] = {
    name = "DonutCircleMaata",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 50, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTMaataVineCascade"] = {
    name = "GTMaataVineCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}