Поток страха
Механизм
Область: Заброшенный канал, Обособленный залив
% увеличение редкости выпадающих предметов
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Torrent of Fear
Spectre | N |
---|---|
Area | Заброшенный канал, Заброшенный канал, Обособленный залив |
Tags | Чародейский, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, physical_affinity, puncturing_weapon, slow_movement, summoner, vaalsidearea_boss, water, water_elemental |
Здоровье
200%
Ailment Threshold
200%
Сопротивление
30 30 30 20
Damage
210%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
Опыт
200%
Model Size
120%
Type
WaterSpiralBossSideArea
Metadata
WaterSpiralBossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
784
Урон от чар
784
Точность
290
Attack Time
1.305
Опыт
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 628–941
Шанс критического удара: 5%
Attack Time: 1.305 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WaterVortexBossSideArea
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.4 сек.
Наносит от 194.5 до 291.7 урона от холода
40% снижение скорости снаряда
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [35]
40% снижение скорости снаряда
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [35]
WaterVortexNovaBossSideArea
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.4 сек.
Наносит от 311.2 до 466.9 урона от холода
Выпускает дополнительных снарядов: 5
Выпускает снаряды по кругу
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [35]
Выпускает дополнительных снарядов: 5
Выпускает снаряды по кругу
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [35]
SummonWaterElementalsSideAreaBoss
Minion, Multicastable, CreatesMinion, Spell
Время применения: 1 сек.
Перезарядка: 6 сек.
number of water elementals allowed [10]
number of water elementals to summon [6]
number of water elementals to summon [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { set_base_mana_cost_-% = 0 set_mana_regeneration_rate_per_minute_% = 800 } Animated { preload_animated_object = "Metadata/Monsters/WaterElemental/Temple/TempleEle.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WaterSpiral/WaterSpiralBossSideArea"] = { name = "Torrent of Fear", life = 2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.1, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SummonWaterElementalsSideAreaBoss", "WaterVortexBossSideArea", "WaterVortexNovaBossSideArea", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonWaterElementalsSideAreaBoss"] = { name = "SummonWaterElementalsSideAreaBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Minion] = true, [SkillType.Multicastable] = true, [SkillType.CreatesMinion] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_water_elementals_to_summon", "number_of_water_elementals_allowed", }, levels = { [1] = {6, 10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WaterVortexBossSideArea"] = { name = "WaterVortexBossSideArea", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 35, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WaterVortexNovaBossSideArea"] = { name = "WaterVortexNovaBossSideArea", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "monster_reverse_point_blank_damage_-%_at_minimum_range", "is_area_damage", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 35, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
% увеличение редкости выпадающих предметов
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.