Ловушка демона
Trap Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
PopUpTotemDaemonProximityShield
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
NemesisDaemonProximityShield
Spell, Area, Duration, Triggerable, AreaSpell
Время применения: 1 сек.
Вы не можете получить прямой урон от врагов, находящихся за пределами купола
inside shield [#]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/PopUpTotemDaemonProximityShield"] = { name = "Trap Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "NemesisDaemonProximityShield", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["NemesisDaemonProximityShield"] = { name = "NemesisDaemonProximityShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "infinite_skill_effect_duration", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ловушка демона
Trap Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
PopUpTotemDaemonProximityShieldMachinarium
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PopupProximityShieldMachinarium
Spell, Area, Duration, Triggerable, AreaSpell
Время применения: 1 сек.
Вы не можете получить прямой урон от врагов, находящихся за пределами купола
inside shield [#]
active skill area of effect radius +% final [50]
infinite skill effect duration [1]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/PopUpTotemDaemonProximityShieldMachinarium"] = { name = "Trap Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "PopupProximityShieldMachinarium", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PopupProximityShieldMachinarium"] = { name = "PopupProximityShieldMachinarium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }