Нечестивое порождение
Зверь
monster no drops or experience [1]
Unholy Aberration
SpectreY
Tagsanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider
Здоровье
1400%
Ailment Threshold
1400%
Сопротивление
0 0 0 0
Damage
160%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.95 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
SpiderPlatedUnholyEmerge
Metadata
SpiderPlatedUnholyEmerge
Уровень
68
Здоровье
90,067
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
598
Урон от чар
598
Точность
290
Attack Time
1.95
Опыт
20,510
Ailment Threshold
90,067
Chill
285
Shock
285
Brittle
1,611
Scorch
285
Sap
787
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.95 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/SpiderPlated/SpiderPlated"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/SpiderPlated/SpiderPlated"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderPlated/SpiderPlatedUnholyEmerge"] = {
    name = "Unholy Aberration",
    life = 14,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Нечестивое порождение
    Зверь
    monster no drops or experience [1]
    Unholy Aberration
    SpectreY
    Tagsanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider
    Здоровье
    1400%
    Ailment Threshold
    1400%
    Сопротивление
    0 0 0 0
    Damage
    160%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    1.95 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    100%
    Type
    SpiderPlatedUnholyEmerge
    Metadata
    SpiderPlatedUnholySentinel_
    Уровень
    68
    Здоровье
    90,067
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    598
    Урон от чар
    598
    Точность
    290
    Attack Time
    1.95
    Опыт
    20,510
    Ailment Threshold
    90,067
    Chill
    285
    Shock
    285
    Brittle
    1,611
    Scorch
    285
    Sap
    787
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 478–717
    Шанс критического удара: 5%
    Attack Time: 1.95 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SentinelSpiderSoulrend
    Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
    Время применения: 0.83 сек.
    Наносит 222.9 базового физического урона в секунду
    Базовая длительность - 1 секунд(-ы)
    active skill area of effect radius +% final [-50]
    active skill projectile speed +% variation final [25]
    base is projectile [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/SpiderPlated/SpiderPlated"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/SpiderPlated/SpiderPlated"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/Cultist/cultist_raise_spectre.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlated/SpiderPlatedUnholySentinel_"] = {
        name = "Unholy Aberration",
        life = 14,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
            "SentinelSpiderSoulrend",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SentinelSpiderSoulrend"] = {
        name = "SentinelSpiderSoulrend",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.DegenOnlySpellDamage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.83,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {2.5, 25, -50, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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