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Валерия, статуя воительницы
Механизм
Область: Маяка
monster base type attack cast speed +% and damage -% final [33]
Valeria, Warrior Effigy
Spectre
AreaМаяка
Tagsconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Здоровье
576%
Броня
+100%
Ailment Threshold
576%
Сопротивление
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
130%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 16
Attack Time
1.875 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
StatueLarge
Metadata
BeaconStoneStatueLargeFemaleSpearCampaignBoss
Уровень
49
Здоровье
10,380
Броня
12,236
Уклонение
2,331
Damage
180
Урон от чар
180
Точность
270
Attack Time
1.875
Опыт
10,636
Minion Life
2,678
Minion Damage
137
Ailment Threshold
10,380
Chill
33
Shock
33
Brittle
186
Scorch
33
Sap
91
Phys Convert Ele
145%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 144—217
Шанс критического удара: 5%
Attack Time: 1.875 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
MonsterPuncture
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, Triggerable, Physical
Надрез
Base Damage: 144—217
Шанс критического удара: 5%
Урон от атаки: 120%
Attack Time: 1.875 сек.
Герой пронзает врагов и накладывает на них кровотечение, на которое действуют модификаторы длительности умения. Умение требует лук, кинжал, когти или меч.
Наносит на 20% больше урона атаками
На 155% больше урона от кровотечения
Накладывает кровотечение
skill can fire arrows [1]
puncture

Object Type

version 2
extends "Metadata/Monsters/Statue/Statue"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	off_hand_unarmed_type = "Shield"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/BeaconStoneStatueLargeFemaleSpearCampaignBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Valeria, Warrior Effigy",
    life = 5.76,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.875,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "MonsterPuncture",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterPuncture"] = {
    name = "Puncture",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_bleeding_damage_+%_final",
        "skill_can_fire_arrows",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {112, baseMultiplier = 1.2, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
        [2] = {155, baseMultiplier = 1.2, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
        [3] = {197, baseMultiplier = 1.2, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
FamilyMonsterSpeedAndDamageFixup
Domainsмонстр (3)
GenerationTypeуник (3)
Stats
  • monster base type attack cast speed +% and damage -% final 33 — 33 Global
  • Craft Tagscaster_damage Урон Атака Чародейский Скорость
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