Delve_league
Old: ChuanHsing 2023-02-25 18:23:04
New: ChuanHsing 2023-02-25 18:25:41
Old | New | Differences | |
---|---|---|---|
1 | - | # | |
1 | + | # Delve league | |
2 | 2 | ||
3 | 3 | ## Archnemesis Patch Notes | |
4 | 4 | ||
5 | - | ||
5 | + | Delve Biome Modifiers | |
6 | 6 | Problem: | |
7 | - | * | |
7 | + | * Newly-introduced delve biome modifiers that forced all side passage chests to be a specific chest type (such as fossils or azurite) could be used to repeatedly farm the same section of passage to produce huge amounts of resonators and fossils. | |
8 | 8 | ||
9 | 9 | Solution: | |
10 | - | * Improve the reward for increasing the difficulty of Blight-ravaged Maps. | |
10 | + | * Change Delve biome modifiers that forced chests in side passages to be a particular chest to instead only affect chests behind fractured walls. Modifiers that made side passage chests of a particular type remain unchanged. | |
11 | + | ||
12 | + | Problem: | |
13 | + | * Newly-introduced delve biome modifiers that caused the crawler to consume less sulphite could be used to farm experience very efficiently by finding a biome with a high value of this mod, repeatedly running the same path and logging out before completing the encounter. | |
14 | + | ||
15 | + | Solution: | |
16 | + | * Reduce the values of sulphite-used biome modifiers | |
11 | 17 | ||
12 | 18 | Specifics: | |
13 | - | * | |
19 | + | * They now range from 20-50% reduced sulphite used, down from 25-100% reduced. Higher values of this mod can now also only appear deeper in the mines, with the highest tier becoming available at depth 500+. | |
14 | 20 | ||
15 | 21 | ## Introduction | |
16 | - | The | |
22 | + | The Delve league and Hardcore Delve league were challenge leagues. They launched on August 31, 2018 and ended December 3, 2018. | |
17 | 23 | ||
18 | - | ||
24 | + | The league adds an infinitely scaling dungeon called the Azurite Mine. You can find deposits of Voltaxic Sulphite in a zone, which Niko the Mad will collect to power his Crawler, which is used to guide the player in the Delve through the deadly darkness. Each Delve can contain items or Azurite, which can be used to upgrade your equipment and items to help in future Delves. Delves can contain special biomes, boss encounters, and socketable currency items which influence the types of mods created on an item. | |
19 | 25 | ||
20 | - | All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Blight league were immediately moved to the permanent Standard league. | |
21 | - | ||
22 | - | ## League mechanic | |
23 | - | In each zone, you will find Sister Cassia as well as a Fungal Growth. Once you interact with the Fungal Growth, Cassia will place a purification pump on the growth, causing it to spawn roots in random directions. At the end of each root is a portal that spawns enemies that slowly move towards the core, only stopping to attack units in its way. Along the paths of the roots, you can construct a tower in specified areas to help defend the purification pump. Towers cost resources to build or upgrade, which is acquired at the start and from killing blighted enemies. When an enemy reaches the core, it will lower the durability of the pump and despawn itself. The pump has 10 durability, and when the pump's durability reaches 0, the Blight encounter fails and monsters will stop spawning. Once all enemies from each portal are defeated, it will spawn chests at where the portal was. These chests persist even if the pump gets destroyed afterwards. | |
24 | - | ||
25 | - | Blighted Maps contain only a single Fungal Growth which spawns a large number of roots in the area. The player must defend the pump for 5 minutes then defeat all remaining enemies. | |
26 | + | All characters and stashes were moved to the Standard league and Hardcore league respectively when the leagues end. Characters that die in the Hardcore Delve league are immediately moved to the permanent Standard league. | |
26 | 27 | ||
27 | 28 | ## Minimap | |
28 | 29 | These new icons are introduced to the minimap: | |
29 | 30 | ||
30 | - | <span class="minimap_icon minimap_64" style="background-position-x:- | |
31 | + | <span class="minimap_icon minimap_64" style="background-position-x:-128px;background-position-y:-192px"></span><span class="minimap_icon minimap_64" style="background-position-x:-192px;background-position-y:-192px"></span><span class="minimap_icon minimap_64" style="background-position-x:-0px;background-position-y:-704px"></span><span class="minimap_icon minimap_64" style="background-position-x:-128px;background-position-y:-704px"></span><span class="minimap_icon minimap_64" style="background-position-x:-64px;background-position-y:-704px"></span><span class="minimap_icon minimap_64" style="background-position-x:-192px;background-position-y:-704px"></span> | |
31 | 32 | ||
32 | 33 | ## Modifiers | |
33 | - | All | |
34 | + | All areas have: | |
34 | 35 | ||
35 | - | - <span class="explicitMod">MapBlightLeague</span> | |
36 | + | - <span class="explicitMod">Areas contain deposits of Voltaxic Sulphite</span> | |
37 | + |