(DNT)混沌爆靈
創造物
(DNT) Chaos Volatile
| 幽魂 | N |
|---|---|
| 標籤 | 法術, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
生命
300%
異常狀態臨界值
300%
抗性
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ExpeditionReaperVolatile
Metadata
VolatileOrbChaos
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
召喚物生命
4,186
召喚物傷害
298
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSBreachHandMageChaosVolatileProjectile
法術, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 3 秒
造成 301.3 至 452 物理傷害
造成 301.3 至 452 混沌傷害
base is projectile [1]
projectile spread radius [5]
projectile uses contact position [1]
use scaled contact offset [1]
BreachHandMageChaosOrbSuicideExplosion
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
造成 602.7 至 904 物理傷害
造成 602.7 至 904 混沌傷害
active skill area of effect radius +% final [15]
is area damage [1]
spell maximum action distance +% [100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBossHandMage/VolatileOrbChaos"] = {
name = "(DNT) Chaos Volatile",
life = 3,
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSBreachHandMageChaosVolatileProjectile",
"BreachHandMageChaosOrbSuicideExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachHandMageChaosVolatileProjectile"] = {
name = "GPSBreachHandMageChaosVolatileProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachHandMageChaosOrbSuicideExplosion"] = {
name = "BreachHandMageChaosOrbSuicideExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 100, 15, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.