預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡
<>
<>

<>(<>)

幽魂N
地區
詞綴cannot be damaged [1]
標籤unusable_corpse
免疫cant possess this [1]
傷害100%
生命0%
Ailment Threshold0%
暴擊率5%
類型LeagueAvatarNormal
攻擊距離6 ~ 6
攻擊間隔1.5 秒
傷害分佈0%
命中+100%

HarbingerSummonMonsters
number of monsters to summon []
base skill effect duration []
harbinger minion extra monster chance % []
harbinger minion max extra monsters count [1]
harbinger minion remove parent life on death permyriad []
技能重複施放 2
harbinger minion max magic count []
harbinger minion max rare count [1]

summoned_monsters_are_minions
施放時間: 1 秒
冷卻時間: 3 秒

AvatarConvocation
Convocation
號召
將所有由你控制的召喚物召回你的所在之處,並短暫的使它們獲得生命恢復效果。
基礎額外效果持續時間 2
convocation max number of minions to teleport []

base_deal_no_damage 法術 增益 持續時間 可觸發 召喚物 立即 SecondWindSupport
施放時間: 0.8 秒
冷卻時間: 10 秒

RighteousFireSacrifice
righteousfire
base fire damage to deal per minute []
base skill effect duration []

is_area_damage 法術 增益 範圍 圖騰技能 造成燃燒 可觸發 持續傷害 火焰技能 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒

AttachedAvatarSkyBeam
stormcall
風暴呼喚
造成 957.81477 閃電傷害
base skill effect duration []
trigger skill restriction []

is_area_damage cast_on_trigger_cascade_event skill_unusable monster_stormcall_individually_trigger 法術 擊中 範圍 持續時間 陷阱技能 圖騰技能 地雷技能 可觸發 法術可重複 閃電技能 範圍法術
施放時間: 1 秒

TriggerCascadeMinionFive
trigger cascade number of spikes []
trigger cascade ms between spikes []
trigger cascade A []
trigger skill restriction []

可觸發
施放時間: 2.5 秒
冷卻時間: 5 秒

AvatarFireMortar
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 11271691 火焰傷害
連鎖 +1
+9.94 秒基礎持續時間
+49.52% 火焰抗性
獲得等同 49.52% 物理傷害的額外火焰傷害

is_area_damage base_is_projectile 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1 秒
冷卻時間: 2 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84<>287531430.31.5016161854800000

HarbingerSummonMonsters
number of monsters to summon []
base skill effect duration []
harbinger minion extra monster chance % []
harbinger minion max extra monsters count [1]
harbinger minion remove parent life on death permyriad []
技能重複施放 2
harbinger minion max magic count []
harbinger minion max rare count [1]

summoned_monsters_are_minions
施放時間: 1 秒
冷卻時間: 3 秒

AvatarConvocation
Convocation
號召
將所有由你控制的召喚物召回你的所在之處,並短暫的使它們獲得生命恢復效果。
基礎額外效果持續時間 2
convocation max number of minions to teleport []

base_deal_no_damage 法術 增益 持續時間 可觸發 召喚物 立即 SecondWindSupport
施放時間: 0.8 秒
冷卻時間: 10 秒

RighteousFireSacrifice
righteousfire
base fire damage to deal per minute []
base skill effect duration []

is_area_damage 法術 增益 範圍 圖騰技能 造成燃燒 可觸發 持續傷害 火焰技能 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒

AttachedAvatarSkyBeam
stormcall
風暴呼喚
造成 866.71337 閃電傷害
base skill effect duration []
trigger skill restriction []

is_area_damage cast_on_trigger_cascade_event skill_unusable monster_stormcall_individually_trigger 法術 擊中 範圍 持續時間 陷阱技能 圖騰技能 地雷技能 可觸發 法術可重複 閃電技能 範圍法術
施放時間: 1 秒

TriggerCascadeMinionFive
trigger cascade number of spikes []
trigger cascade ms between spikes []
trigger cascade A []
trigger skill restriction []

可觸發
施放時間: 2.5 秒
冷卻時間: 5 秒

AvatarFireMortar
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 10141521 火焰傷害
連鎖 +1
+9.82 秒基礎持續時間
+48.57% 火焰抗性
獲得等同 48.57% 物理傷害的額外火焰傷害

is_area_damage base_is_projectile 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1 秒
冷卻時間: 2 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82<>257521275.71.5014198794500000

HarbingerSummonMonsters
number of monsters to summon []
base skill effect duration []
harbinger minion extra monster chance % []
harbinger minion max extra monsters count [1]
harbinger minion remove parent life on death permyriad []
技能重複施放 2
harbinger minion max magic count []
harbinger minion max rare count [1]

summoned_monsters_are_minions
施放時間: 1 秒
冷卻時間: 3 秒

AvatarConvocation
Convocation
號召
將所有由你控制的召喚物召回你的所在之處,並短暫的使它們獲得生命恢復效果。
基礎額外效果持續時間 2
convocation max number of minions to teleport []

base_deal_no_damage 法術 增益 持續時間 可觸發 召喚物 立即 SecondWindSupport
施放時間: 0.8 秒
冷卻時間: 10 秒

RighteousFireSacrifice
righteousfire
base fire damage to deal per minute []
base skill effect duration []

is_area_damage 法術 增益 範圍 圖騰技能 造成燃燒 可觸發 持續傷害 火焰技能 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒

AttachedAvatarSkyBeam
stormcall
風暴呼喚
造成 708.51093 閃電傷害
base skill effect duration []
trigger skill restriction []

is_area_damage cast_on_trigger_cascade_event skill_unusable monster_stormcall_individually_trigger 法術 擊中 範圍 持續時間 陷阱技能 圖騰技能 地雷技能 可觸發 法術可重複 閃電技能 範圍法術
施放時間: 1 秒

TriggerCascadeMinionFive
trigger cascade number of spikes []
trigger cascade ms between spikes []
trigger cascade A []
trigger skill restriction []

可觸發
施放時間: 2.5 秒
冷卻時間: 5 秒

AvatarFireMortar
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 819.71230 火焰傷害
連鎖 +1
+9.58 秒基礎持續時間
+46.67% 火焰抗性
獲得等同 46.67% 物理傷害的額外火焰傷害

is_area_damage base_is_projectile 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1 秒
冷卻時間: 2 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78<>199271013.11.5010940685200000

HarbingerSummonMonsters
number of monsters to summon []
base skill effect duration []
harbinger minion extra monster chance % []
harbinger minion max extra monsters count [1]
harbinger minion remove parent life on death permyriad []
技能重複施放 2
harbinger minion max magic count []
harbinger minion max rare count [1]

summoned_monsters_are_minions
施放時間: 1 秒
冷卻時間: 3 秒

AvatarConvocation
Convocation
號召
將所有由你控制的召喚物召回你的所在之處,並短暫的使它們獲得生命恢復效果。
基礎額外效果持續時間 2
convocation max number of minions to teleport []

base_deal_no_damage 法術 增益 持續時間 可觸發 召喚物 立即 SecondWindSupport
施放時間: 0.8 秒
冷卻時間: 10 秒

RighteousFireSacrifice
righteousfire
base fire damage to deal per minute []
base skill effect duration []

is_area_damage 法術 增益 範圍 圖騰技能 造成燃燒 可觸發 持續傷害 火焰技能 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒

AttachedAvatarSkyBeam
stormcall
風暴呼喚
造成 549.2847 閃電傷害
base skill effect duration []
trigger skill restriction []

is_area_damage cast_on_trigger_cascade_event skill_unusable monster_stormcall_individually_trigger 法術 擊中 範圍 持續時間 陷阱技能 圖騰技能 地雷技能 可觸發 法術可重複 閃電技能 範圍法術
施放時間: 1 秒

TriggerCascadeMinionFive
trigger cascade number of spikes []
trigger cascade ms between spikes []
trigger cascade A []
trigger skill restriction []

可觸發
施放時間: 2.5 秒
冷卻時間: 5 秒

AvatarFireMortar
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 626.3939.5 火焰傷害
連鎖 +1
+9.29 秒基礎持續時間
+44.29% 火焰抗性
獲得等同 44.29% 物理傷害的額外火焰傷害

is_area_damage base_is_projectile 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1 秒
冷卻時間: 2 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73<>148047561.507872567600000

HarbingerSummonMonsters
number of monsters to summon []
base skill effect duration []
harbinger minion extra monster chance % []
harbinger minion max extra monsters count [1]
harbinger minion remove parent life on death permyriad []
技能重複施放 1
harbinger minion max magic count []
harbinger minion max rare count [1]

summoned_monsters_are_minions
施放時間: 1 秒
冷卻時間: 3 秒

AvatarConvocation
Convocation
號召
將所有由你控制的召喚物召回你的所在之處,並短暫的使它們獲得生命恢復效果。
基礎額外效果持續時間 2
convocation max number of minions to teleport []

base_deal_no_damage 法術 增益 持續時間 可觸發 召喚物 立即 SecondWindSupport
施放時間: 0.8 秒
冷卻時間: 10 秒

RighteousFireSacrifice
righteousfire
base fire damage to deal per minute []
base skill effect duration []

is_area_damage 法術 增益 範圍 圖騰技能 造成燃燒 可觸發 持續傷害 火焰技能 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒

AttachedAvatarSkyBeam
stormcall
風暴呼喚
造成 358.4551.1 閃電傷害
base skill effect duration []
trigger skill restriction []

is_area_damage cast_on_trigger_cascade_event skill_unusable monster_stormcall_individually_trigger 法術 擊中 範圍 持續時間 陷阱技能 圖騰技能 地雷技能 可觸發 法術可重複 閃電技能 範圍法術
施放時間: 1 秒

TriggerCascadeMinionFive
trigger cascade number of spikes []
trigger cascade ms between spikes []
trigger cascade A []
trigger skill restriction []

可觸發
施放時間: 2.5 秒
冷卻時間: 5 秒

AvatarFireMortar
FireMortar
熔岩翻騰
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。
造成 476.8715.2 火焰傷害
連鎖 +1
+8.99 秒基礎持續時間
+41.9% 火焰抗性
獲得等同 41.9% 物理傷害的額外火焰傷害

is_area_damage base_is_projectile 法術 擊中 範圍 陷阱技能 地雷技能 圖騰技能 可觸發 火焰技能 投射物 技能可齊射 法術可重複 連鎖 CanRapidFire 範圍法術
施放時間: 1 秒
冷卻時間: 2 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68<>107685611.505642468100000
#Auras
CastAuraColdDamageAvatarHatred-1
CastAuraLightningDamageAvatarWrath-1
CastAuraFireDamageAvatarAnger-1
EnfeebleAvatarEnfeebleAura-1 IHaveNotUsedSkill
#CriticalWeaknessAvatarAssassinsMarkAura-1 IHaveNotUsedSkill
Convocation100ForceTargetSelf IHaveAliveMinions MinionNotMediumNearTarget IHaveMoreThanXTotalMinionEffectiveness=300 OnLessThan90PercentLife
#At different levels
conditions IAmBelowLevel40 TerrainWalkableXUnitsInFront=10 IHaveLessThanXTotalMinionEffectiveness=400
{
HarbingerSummonMonstersHarbingerSummonMonsters10000
HarbingerSummonMonstersHarbingerSummonMonsters210000
}
conditions IAmAboveLevel39 TerrainWalkableXUnitsInFront=10
{
conditions IHaveLessThanXTotalMinionEffectiveness=600
{
HarbingerSummonMonstersHarbingerSummonMonsters10000
HarbingerSummonMonstersHarbingerSummonMonsters210000
HarbingerSummonMonstersHarbingerSummonMonstersNoDrops10000
HarbingerSummonMonstersHarbingerSummonMonsters2NoDrops10000
}
HarbingerSummonMonstersHarbingerSummonMonsters3NoDrops10000 IHaveLessThanXTotalMinionEffectiveness=800
}
#Movement
Advance10TargetIsPlayer TargetIsFar
Advance5TargetIsPlayer NotOnFullLife
StrafeLeft8TargetNotFar
StrafeRight8TargetNotFar
Flee5TargetNotFar TargetIsPlayer
#Skills
conditions IHaveMoreThanXTotalMinionEffectiveness=400 TargetNotFar
{
RighteousFireSacrifice100TargetIsMinion
EmptyActionSpell100TargetNotSelf TargetIsMinion ForceTargetAlly
ShavronneBallLightning100TargetIsEnemy TargetIsPlayer
SpecialBeamCannon100TargetIsEnemy TargetIsPlayer
HarbingerWarp 100 TargetIsEnemy TargetIsPlayer
FireMortar100TargetIsEnemy TargetIsPlayer
TriggerCascadeTriggerCascadeMinionFive100
TriggerCascadeTriggerCascadeMinionEight2100
TriggerCascadeTriggerCascadeMinionVaalFlameblast2100
ShavronneBallLightning3TargetIsEnemy
SpecialBeamCannon3TargetIsEnemy
HarbingerWarp3 TargetIsEnemy
FireMortar3TargetIsEnemy
}

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"

Stats
{
	harbinger_base_currency_shard_stack_tenths_to_drop = 22
	harbinger_minion_rare_chance_% = 10
	harbinger_minion_magic_chance_% = 10
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Avatar/Avatar10"] = {
    name = "<>",
    life = 0,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AvatarConvocation",
        "AvatarFireMortar",
        "AttachedAvatarSkyBeam",
        "RighteousFireSacrifice",
        "TriggerCascadeMinionFive",
        "HarbingerSummonMonsters",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarConvocation"] = {
    name = "Convocation",
    hidden = true,
    color = "3",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Minion] = true,
        [SkillType.Instant] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_secondary_skill_effect_duration",
        "convocation_max_number_of_minions_to_teleport",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {2000, 10, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarFireMortar"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.2667,
    incrementalEffectiveness = 0.043,
    description = "Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Chaining] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_chains",
        "base_skill_effect_duration",
        "base_fire_damage_resistance_%",
        "physical_damage_%_to_add_as_fire",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, 5000, 10, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 2, 2, 2},  },
        [2] = {0.8, 1.2, 1, 10000, 50, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 2, 2, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AttachedAvatarSkyBeam"] = {
    name = "Storm Call",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.9625,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
        "monster_stormcall_individually_trigger",
    },
    levels = {
        [1] = {0.8, 1.2, 2500, 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.8, 1.2, 2500, 3, levelRequirement = 23, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.8, 1.2, 2500, 3, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 2500, 3, levelRequirement = 60, statInterpolation = {3, 3, 1, 1},  },
        [5] = {0.96, 1.476, 2500, 3, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  },
        [6] = {1.136, 1.752, 2500, 3, levelRequirement = 71, statInterpolation = {3, 3, 1, 1},  },
        [7] = {1.136, 1.752, 2500, 3, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["RighteousFireSacrifice"] = {
    name = "RighteousFireSacrifice",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.6111,
    incrementalEffectiveness = 0.0445,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {8.8, 4000, levelRequirement = 1, statInterpolation = {3, 1},  },
        [2] = {7.7, 4000, levelRequirement = 35, statInterpolation = {3, 1},  },
        [3] = {6.6, 4000, levelRequirement = 70, statInterpolation = {3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionFive"] = {
    name = "TriggerCascadeMinionFive",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerSummonMonsters"] = {
    name = "HarbingerSummonMonsters",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "base_skill_effect_duration",
        "harbinger_minion_extra_monster_chance_%",
        "harbinger_minion_max_extra_monsters_count",
        "harbinger_minion_remove_parent_life_on_death_permyriad",
        "skill_repeat_count",
        "harbinger_minion_max_magic_count",
        "harbinger_minion_max_rare_count",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {3, 250, 0, 1, 700, 1, 1, 0, levelRequirement = 1, statInterpolation = {2, 1, 2, 1, 2, 1, 2, 2},  },
        [2] = {6, 250, 0, 1, 410, 1, 2, 0, levelRequirement = 45, statInterpolation = {2, 1, 2, 1, 2, 1, 2, 2},  },
        [3] = {6, 250, 25, 1, 410, 1, 2, 1, levelRequirement = 46, statInterpolation = {2, 1, 2, 1, 2, 1, 2, 2},  },
        [4] = {8, 250, 61, 1, 198, 2, 4, 1, levelRequirement = 73, statInterpolation = {2, 1, 2, 1, 2, 1, 2, 2},  },
        [5] = {10, 250, 75, 1, 120, 2, 5, 1, levelRequirement = 85, statInterpolation = {2, 1, 2, 1, 2, 1, 2, 2},  },
    },
}