蜘蛛近親
野獸
增加 100% 中毒持續時間
擊中時使目標中毒
monster no drops or experience [1]
monster no map drops [1]
Arachnid Familiar
幽魂Y
標籤animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement, spider
生命
99%
閃避
+15%
異常狀態臨界值
99%
抗性
0 0 0 40
傷害
142%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 6
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
110%
Model Size
100%
類型
ExpeditionMedvedSpider
Metadata
SummonedSpiderMedved
等級
68
生命
6,369
護甲
28,790
閃避
5,450
能量護盾
0
傷害
530
法術傷害
530
命中
290
攻擊間隔
1.065
經驗值
11,281
異常狀態臨界值
6,369
冰緩
20
感電
20
易碎
114
焦灼
20
殘喘
56
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 424–637
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Medved/SummonedSpiderMedved"] = {
    name = "Arachnid Familiar",
    life = 0.99,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    damage = 1.42,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
增加 100% 中毒持續時間
擊中時使目標中毒
IdBlightSpiderMotherPoisonOnHit__
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • global poison on hit Min: 1 Max: 1 全域
  • base poison duration +% Min: 100 Max: 100 全域
  • Craft Tagspoison chaos ailment
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.