蛛形御灵
野兽
中毒持续时间延长 100%
击中时使目标中毒
monster no drops or experience [1]
monster no map drops [1]
Arachnid Familiar
幽魂Y
标签animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement, spider
生命
99%
闪避值
+15%
异常状态临界值
99%
抗性
0 0 0 40
伤害
142%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
3 ~ 6
攻击间隔
1.065 秒
伤害分布
±20%
经验值
110%
Model Size
100%
类型
ExpeditionMedvedSpider
Metadata
SummonedSpiderMedved
等级
68
生命
6,369
护甲
28,790
闪避值
5,450
能量护盾
0
伤害
530
法术伤害
530
命中
290
攻击间隔
1.065
经验值
11,281
异常状态临界值
6,369
冰缓
20
Shock
20
Brittle
114
Scorch
20
Sap
56
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 424–637
攻击暴击率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Medved/SummonedSpiderMedved"] = {
    name = "Arachnid Familiar",
    life = 0.99,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    damage = 1.42,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
中毒持续时间延长 100%
击中时使目标中毒
IdBlightSpiderMotherPoisonOnHit__
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • global poison on hit Min: 1 Max: 1 全域
  • base poison duration +% Min: 100 Max: 100 全域
  • Craft Tagspoison chaos ailment
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Edit

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