艾爾卡莉的禮物
創造物
不能被擊退
monster do not fracture [1]
Arakaali's Gift
幽魂N
標籤construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking
生命
400%
異常狀態臨界值
400%
抗性
20 20 20 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpiderlingEggSpawner
Metadata
SpiderlingEggArakaali
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
SpawnArakaaliHatchling
冷卻時間: 5 秒
summoned monsters are parented to my parent [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Stats
{
	immune_to_curses = 0
	set_cannot_be_knocked_back = 1
	set_cannot_be_dominated = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
}

Life
{
	corpse_usable = false
}

Animated
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_hatch_01 = "RemoveCollidability();" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/SpiderlingEggArakaali"] = {
    name = "Arakaali's Gift",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpawnArakaaliHatchling",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnArakaaliHatchling"] = {
    name = "SpawnArakaaliHatchling",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_parented_to_my_parent",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
不能被擊退
IdImmuneToKnockback
FamilyImmuneToKnockback
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • monster do not fracture [1]
    IdMonsterDoNotFracture
    FamilyMonsterDoNotFracture
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster do not fracture Min: 1 Max: 1 全域
  • Arakaali's Gift
    創造物
    不能被擊退
    monster do not fracture [1]
    幽魂N
    標籤construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking
    生命
    400%
    異常狀態臨界值
    400%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    SpiderlingEggSpawner
    Metadata
    SpiderlingEggArakaaliGauntlet
    等級
    68
    生命
    25,733
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    0
    攻擊間隔
    1.5
    經驗值
    10,255
    異常狀態臨界值
    25,733
    冰緩
    81
    感電
    81
    易碎
    460
    焦灼
    81
    殘喘
    225
    SSMGauntletVolatile
    法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
    施放時間: 1 秒
    alternate minion [642]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderlingEgg/SpiderlingEggArakaaliGauntlet"] = {
        name = "Arakaali's Gift",
        life = 4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SSMGauntletVolatile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMGauntletVolatile"] = {
        name = "SSMGauntletVolatile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 642, -90, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • monster do not fracture [1]
    IdMonsterDoNotFracture
    FamilyMonsterDoNotFracture
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster do not fracture Min: 1 Max: 1 全域
  • Edit

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