阿拉卡力的礼物
构造体
无法被击退
monster do not fracture [1]
Arakaali's Gift
幽魂N
标签construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking
生命
400%
异常状态临界值
400%
抗性
20 20 20 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
SpiderlingEggSpawner
Metadata
SpiderlingEggArakaali
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SpawnArakaaliHatchling
冷却时间: 5 秒
summoned monsters are parented to my parent [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Stats
{
	immune_to_curses = 0
	set_cannot_be_knocked_back = 1
	set_cannot_be_dominated = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
}

Life
{
	corpse_usable = false
}

Animated
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_hatch_01 = "RemoveCollidability();" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/SpiderlingEggArakaali"] = {
    name = "Arakaali's Gift",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpawnArakaaliHatchling",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnArakaaliHatchling"] = {
    name = "SpawnArakaaliHatchling",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_parented_to_my_parent",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
无法被击退
IdImmuneToKnockback
FamilyImmuneToKnockback
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • monster do not fracture [1]
    IdMonsterDoNotFracture
    FamilyMonsterDoNotFracture
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster do not fracture Min: 1 Max: 1 全域
  • Edit

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