寒冬之象
創造物
怪物增加 20000% 經驗值
增加 2000% 物品掉落數量
增加 2000% 物品掉落稀有度
monster penalty against minions damage +% final vs player minions [-25]
迷蹤效果
行動速度不能被調整至低於基礎值
stance movement speed +% final [10]
suppress phasing visual [1]
增加 2000% 物品掉落數量
增加 2000% 物品掉落稀有度
monster penalty against minions damage +% final vs player minions [-25]
迷蹤效果
行動速度不能被調整至低於基礎值
stance movement speed +% final [10]
suppress phasing visual [1]
Avatar of Winter
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
生命
2400%
護甲
+25%
異常狀態臨界值
1600%
抗性
40 40 40 25
傷害
280%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
160%
類型
AnimatedArmourWestBoss
Metadata
SkeletonBossMapWest2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
3,344,313
護甲
35,988
閃避
4,739
能量護盾
0
傷害
1,191
法術傷害
1,778
命中
290
攻擊間隔
1.005
經驗值
112,805
異常狀態臨界值
1,404,611
冰緩
4,441
感電
4,441
易碎
25,127
焦灼
4,441
殘喘
12,271
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WestIcestorm
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
施放時間: 0.9 秒
冷卻時間: 2 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
造成 138.5 至 207.7 冰冷傷害
+2 秒基礎持續時間
每 0.06 秒撞擊一次
基礎範圍為 1 米
firestorm base area of effect +% [21]
firestorm drop ground ice duration ms [2000]
is area damage [1]
+2 秒基礎持續時間
每 0.06 秒撞擊一次
基礎範圍為 1 米
firestorm base area of effect +% [21]
firestorm drop ground ice duration ms [2000]
is area damage [1]
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 837–1255
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KiteWestBossUsePortal
法術
施放時間: 1 秒
WestIceSpear
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射
冰矛
暴擊率: 5%
施放時間: 0.85 秒
快速連續地發射冰之碎片。碎片在飛行一小段距離後會轉化為第二型態,此階段碎片飛行速度更快且能穿透敵人。
造成 737.1 至 1106 冰冷傷害
20% 更少施放速度
發射 2 個額外投射物
第二型態增加 5000% 暴擊率
不能冰凍
active skill chill duration +% final [98]
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
use scaled contact offset [1]
20% 更少施放速度
發射 2 個額外投射物
第二型態增加 5000% 暴擊率
不能冰凍
active skill chill duration +% final [98]
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
use scaled contact offset [1]
WestFreezingPulse
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射
冰霜脈衝
暴擊率: 6%
附加傷害效用: 125%
施放時間: 0.85 秒
發出一個半月形的寒冰投射物,被擊中的敵人將有機率被冰凍。這個投射物很快就會消散,而其傷害與凍結機率將會隨著消逝而遞減。
造成 1409 至 2113 冰冷傷害
投射物穿透全部目標
發射 2 個額外投射物
不能冰凍
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill visual scale +% [15]
use scaled contact offset [1]
投射物穿透全部目標
發射 2 個額外投射物
不能冰凍
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill visual scale +% [15]
use scaled contact offset [1]
WestIceNovaTriggered
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射, 範圍法術, 新星
冰霜新星
施放時間: 2.8 秒
一個冰冷之環在施法者四周膨脹。
造成 548.7 至 857.4 冰冷傷害
擊中時擊退敵人
你的擊中不能暈眩敵人
穿透 10% 冰冷抗性
基礎範圍為 2.6 米
active skill area of effect radius +% final [125]
is area damage [1]
擊中時擊退敵人
你的擊中不能暈眩敵人
穿透 10% 冰冷抗性
基礎範圍為 2.6 米
active skill area of effect radius +% final [125]
is area damage [1]
EmptyActionSpellWest
法術
施放時間: 2.8 秒
冷卻時間: 13 秒
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase" Actor { on_start_EmptyActionSpell = "AddEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/blue/artic/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" on_end_EmptyActionSpell = "RemoveEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/blue/artic/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMapWest2"] = { name = "Avatar of Winter", life = 24, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, weaponType1 = "Staff", skillList = { "WestIceNovaTriggered", "Melee", "WestIceSpear", "WestFreezingPulse", "WestIcestorm", "KiteWestBossUsePortal", "EmptyActionSpellWest", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WestIceNovaTriggered"] = { name = "Ice Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "base_reduce_enemy_cold_resistance_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.25, 26, 10, 125, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "active_skill_cast_speed_+%_final", "number_of_additional_projectiles", "base_is_projectile", "never_freeze", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 98, 5000, -20, 2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestFreezingPulse"] = { name = "Freezing Pulse", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "always_pierce", "never_freeze", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {2.7999999523163, 4.1999998092651, 15, 2, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestIcestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 2000, 60, 21, 2000, 10, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiteWestBossUsePortal"] = { name = "KiteWestBossUsePortal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWest"] = { name = "EmptyActionSpellWest", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 20000% 經驗值
增加 2000% 物品掉落數量
增加 2000% 物品掉落稀有度
Id | MonsterWestBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Id | WestDaemonColdAttached__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
迷蹤效果
行動速度不能被調整至低於基礎值
stance movement speed +% final [10]
suppress phasing visual [1]
Id | StanceWestBossWalk |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |